Heh. Some wild answers here!
I see that kender would be safe only around lawful good and neutral good characters in your games, and sometimes they wouldn't be safe even among those alignments!
I pity the poor kender Player Character.
I tried running a genuine (true to the concept in total) kender, but the other players quickly got so mad at me (me, the player, not the character) I had to abandon the character.
I figure lawful evil, and maybe even neutral evil characters, have a longer life expectancy among their own party (not to mention among the NPCs of the DM) than kender do.
Anyone else out there have a take on this subject?
Here is my take on reactions to kender:
A lawful good being would be at ease among kender, treating them with courtesy and dignity, making friends of many of them, and otherwise getting along well with them. Being constantly robbed and talked to death, by said kender, would be something he could handle with grace and restraint, and the kender would consider him a top notch friend.
A neutral good being would be ill at ease among kender, but would strive hard to be patient and understanding with them. He might or might not befriend some of them, his temper around them would range from congenial to angry, and being constantly robbed and talked to death would strain the limits of his social graces.
A chaotic good character could not cope with kender, becoming frustrated, angry, and withdrawn as they robbed him and talked him to death. Under special circumstances, he might befriend one of them, or tolerate one or two of them. He would take pains not to hurt them, however.
A lawful neutral character would be well able to cope with kender, and remain patient and comprehensive of their nature. However, barring some special circumstances, friendship would not occur, and the person would contrive to get rid of said kender - either by sending them away, having them imprisoned or detained, or having them killed.
A neutral character would tolerate kender, with great difficulty, under special circumstances. Otherwise, antipathy and hostility is likely, leading to possible violence, and most certainly a breakup between the kender and said person.
Except under special circumstances, anger, antipathy, violence, and even hatred are going to be the rule between kender and a chaotic neutral person. No cooperation or friendship is going to be possible, and certainly no tolerance is going to be extended to the kender.
A lawful evil person will cope with kender easily. He will get along with them famously. He will have them removed, imprisoned, and/or killed at the first convenient opportunity.
The neutral evil person is likely to attack any kender, shortly after meeting the first one and discovering the nature of kender in general. Kill on sight will be the rule after that initial contact.
If forced to deal with kender non-violently, this person will be in pain, and will endeavor to minimalize contact with the little nuisances as much as possible.
It is unlikely that a chaotic evil person will choose, or allow himself to be forced, to deal with kender non-violently.
This person will learn to kill kender on sight, preferably in painful and horrific ways.
If somehow forced to deal with kender non-violently, this person will be unable to cope with the situation, and will withdraw into silence and his own world.