"Okay, I'll just lie here..."

SweeneyTodd said:
Jubilee, that sounds really, really awful. I think you should put your foot down and tell your husband that you're not willing to be bored just so he can have you around.

Or at least bring a book, or something.

This is that same GM that Sniffles said has no other social outlets other than gaming, right? And he's pulled this crap on you three times already? Jeez. It sounds like the other people in the group are there because they feel sorry for him; don't let yourself get sucked into the same kind of obligation.
I don't think we play because we feel sorry for him. We all do geniunely like playing Champions (we liked it even better when Jubilee's husband ran it, but he's decided he doesn't like GMing the superhero genre :p ). This game is also the only chance we have to play with one of our friends who drives 300 miles once a month or so to participate in this campaign. And I doubt Jubilee's husband can push her around! ;)

I think BWP had the right of it; no GM is perfect, and when running a bunch of different NPCs with different powers as the GM was on Sunday, it could get very complex and easy to lose track. I didn't realize this had happened every time Jubilee played, though. They weren't back-to-back sessions, but still, if it had been me that happened to I would be rather annoyed too.
 

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SweeneyTodd said:
Jubilee, that sounds really, really awful. I think you should put your foot down and tell your husband that you're not willing to be bored just so he can have you around.

Or at least bring a book, or something.

Ehh.. I didn't mean to give anyone the impression my husband or anyone had forced me into the game. I voluntarily and usually enthusiastically play in all the other games with our group, and actually Sundays can be as boring when I'm home alone at loose ends :) Champions is an okay way to pass the time, I guess.. :) I think my husband would be perfectly content to continue playing Champions without me if I ultimately decide not to continue in the game.

Next time I will definately bring a book, though. :)
 

sniffles said:
I didn't realize this had happened every time Jubilee played, though. They weren't back-to-back sessions, but still, if it had been me that happened to I would be rather annoyed too.

I assume that it's a bit of a learning process and that eventually I will learn how to play my character effectively enough in combat to keep conscious. Either that or I need to find me a gadgeteer to make me a suit that makes me impervious to harm.. :)
 


I am a total newb to the system & the genre. I still don't quite understand how my character works and often have to consult my husband. I really don't think the GM would want me running a villain, because I'm not sure I would know what to do with half their powers, and though my husband is notorious for giving other GMs ideas with which to use their villians to kill us, I don't think the GM would want me collaborating with him to figure out what to do with the villain. *sigh* ;)
 

Our GM probably wouldn't let anyone run one of his villains - he's probably afraid we'd use the knowledge against him since he likes recurring villains. He's probably right.
<looks innocent>
 

Jonny Nexus said:
I still get the shakes when I think about one combat where in the time it took me and a fellow mage to say, "Loooooook! Soooomethiiiiiiigs happppppennnningggg!" the other three characters charged into a building, knocked out everyone who was on the ground floor, then charged up the stairs to the first floor and knocked out everyone there too.

I went to a game at a now-defunct gaming store, had something like 8 players. The first combat of the night, as we got into the single-digit initiatives (and the opponents were not all splattered), the person playing the mage squealed and said "Ohmygosh, I get to go! Yay!!!!"

I don't think she accomplished anything, either.

Jubilee said:
Next time I will definately bring a book, though.

I've found that if I bring a book or buy a newspaper before a game, my character will die. This happened entirely too often to be coincidence, either. I eventually figured out that if the book was already in the bag, or I was bringing it for other people to look at, I'd be okay.

Brad
 

Character death is something I don't have to worry about. Although the GM won't go out of his way not to knock the character out, he wouldn't let my character die. Ever. Even if I tried..

sigh.. :)

/ali
 

I love Champions, but since the release of d20 I've not had the chance to play. Actually I have played once, but the group I play with just isn't up to snuff for Champions mechanics.

Back in the good old days when we could play 3 times a week, I used to do something goofy, because I'd forget how Stun worked. On a few occasions, I'd compare the Stun to my Defense, and then Con to see if I was knocked out, or whatever, and just apply that number as how much Stun I took. In other words, I'd forget to subtract from my Stun. So, I'd get hit, go down and than suddenly a few phases later I'd perk up and say "Hey, I'm being an idiot, I'm not K.O.ed!" So I'd take these cat naps in the middle of the battle and then jump back into the fray.
 

Question: would you find a combat system that was more descriptive and less numbers-oriented satisfying? For instance, it wouldn't really matter if you were hitting someone with a battleaxe (1d8, martial) or a fist (1d3, unarmed) or a chair (1d4, -4 to hit), it just mattered if you were *hitting* them or dodging or whatever.
 

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