Sarellion said:Huh?
I thought they were stolen.
Kai Lord said:I noticed poor old DL mentioned an awful lot on the "Least Favorite Setting" thread, so I'm curious as to whether or not those who have played it and disliked it have any recommendations on how to make it more appealing to today's gamers?
Dragonmarked DM said:Though I'm not a huge DL fan, I do enjoy some of the flavor of the setting. One of my all time favorite box sets was however the Taladas books. Their was something about taladas (and the whole book of fluff that came with the box set) that sparked my DM imagination. To this day I dream of returning to the lost conintent.
Estlor said:The presence of reliable healing is a large portion of how challenge ratings are determined. If you take away divine magic and the ability to turn undead, every monster becomes tougher and undead become nearly unstoppable.
If there was some way to divorce the setting and its flavor from the novels and their mechanics, it could be possible to transform Dragonlance into something playable. As it stands, however, doing something like that would strip much of what Dragonlance is out of the setting, making it nothing more than a half-full bag of rules for plundering.
Kai Lord said:Different pantheons, organizations, or anything else? A *complete* overhaul and rewriting of the War of the Lance in gaming form in the tradition Marvel's "Ultimate" comic books?
What does it need? Let's say there was no limit to what the current designers could do to improve the setting, what would you recommend?
Ogrork the Mighty said:Ugh. That is so fundamentally NOT TRUE that I don't know where to begin. DL has NOT been about the Heroes of the Lance since the classic series so long ago. They haven't even re-created 3E versions of the original series. Yet people STILL think that it's all about Tanis and Raistlin and Sturm, etc., etc., etc. It's not. And it hasn't been for quite some time. Any real DL fan would know that.