DND_Reborn
The High Aldwin
No worries. I know we sometimes butt heads, but I felt like there was a disconnect someplace...
I'm fine with it. I prefer it to skill checks for grapple and shove since the expertise thing makes some weird scenarios, but what is still missing IMO is an option to escape via the attack (instead of a free save at the end of the round) using a DEX-attack instead of STR.Also, what's your opinion on 1D&D's Shove? That does what you want. If your attack connects, using normal attack rules, you break the Grapple by moving them 5' away. That's a lot easier than 5E, where it's an opposed challenge and the PC is a lot more likely to have Proficiency/Expertise/Advantage
Yeah, I know 5E removed such things, but I agree most grappling monsters would also provoke an OA if such rules were used again.As for provoking an OA, I mean that's just not how 5E/1D&D works. I think that'd be fine in a game where OAs were provoked vastly more often, but it should very much also apply to most grappling monsters.