Levelling up....
pathfinderq1 said:
On a related note, now that it is leveling-up time, I'm looking for feedback from the team on where to put Thea's level. I've got a couple of possible choices, and I want to see if anybody has any opinions, since we are a team. [remainder of quote condensed by Lou]
1. simple- add another level of beguiler;
2. sensible- add a level of rogue,
3. arcane- add a level of warlock
Anyway- thoughts?
pathfinderq1: I would normally recommend that you stay with beguiler, but the warlock idea sounds really interesting, especially in light of Thea's history and her existing sorcerer level. Yes, adding the rogue level could be seen as a group benefit, but who cares. That's all from me.
Raul's level up stuff for DMs' approval:
L6 Monk (BAB, all saves, flurry of blows +1; move, slow fall +10 ft)
HP 4 of 8 rolled at IC (link on wiki page) +1 Con = 41 HP max
6 skill points = +1 concentration (needed for Undying Way bonus ability); tentatively +4 diplomacy (total 13), +1 sense motive (total 13)
Undying Way Monk bonus feat L6:
Diehard
Bonus ability of Undying Way: When fighting defensively, using
Combat Expertise, or using the total defense action, the monk gains damage reduction 2/-.
Feat L6:
Combat Expertise (tentatively chosen for the DR 2/- in combat using as little as -1 BAB/+1 AC)
I am open to a different feat and different skills if there is an available prestige class for monks that the DMs would like to recommend, since multi-classing is normally out for monks.