OOC Deus Ex Machina

Isida Kep'Tukari said:
Oh, hey, just to clarify, we warforged probably have need of neither identification papers nor cash, yeah?

No, I think it's safe to say that upon creation, the identifying sigil contains a mark that denotes what nation or faction purchased the unit. You all have a whorl, slash, what-have-you that says clearly "Cyran Throne".

Money is an interesting issue. We'll do it like this:

Every PC is issued a standard package which includes
- backpack
- small pouch
- 1 week of rations (for non-forged)
- flint and steel
- bedroll
- spade
- waterskin
- explorer's outfit emblazoned with Cyran insignia (for non-forged; basically a uniform)
- one non-magical standard weapon of your choice; it cannot be made of special materials; if it's a ranged weapon, you also get 20 missiles

You still get max gold, and may spend it on anything else you want.
 
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Oh, a fighter. Sorry if that wasn't clear. Adamntine plating doesn't really mix with fast movement though, as far as I know.
 

Kaodi said:
Oh, a fighter. Sorry if that wasn't clear. Adamntine plating doesn't really mix with fast movement though, as far as I know.

Yeah, I figured. Just wanted to be sure.

Ok, so we have the following submissions:

Redclaw: Erran d'Medani, half-elf ranger
Kaodi: 3AC-42X, warforged fighter
LogicsFate: R7-2B3 (Tracker), warforged ranger
Isida Kep'Tukari: IWM-13 (Dog), warforged druid
Necro Kinder: AR-88 (Craft), warforged artificer
Zurai: GR8-C15 (Grace), warforged paladin
Voda Vosa: SD-95 (Spider), warforged rogue

I'm willing to accept all of you, as I like this mix of characters a lot. The two rangers will work out nicely, not only because of the differing races, but you both chose different weapon styles. If we do have a 7 person party, please remember that things will be moving fast. Try to post as often as you can, because a day off from posting will probably mean you won't be able to provide your PC's input before the game has moved on.

If you'd still like to play, please post your completed character sheets. Character appearance and personality are welcome, but only Redclaw should provide a background (for obvious reasons). Once I've double-checked your sheet, I'll post a thread in the Rogues' Gallery where you can archive your character, then we'll get things rolling!

Thanks to all of you for showing interest!
 

[sblock=Finalized Character Sheet]GR8-C15 “Grace”
Neuter Personality Warforged Paladin 1
Alignment: Lawful Good
Deity: None
Region: Eston, Cyre
Height: 6' 4''
Weight: 294lbs
Plating: Dark silvery metal (Adamantine)
Eyes: White
Age: 2 months
XP: 0
Action Points: 5

Str: 15 (+2) [8 points]
Dex: 10 (+0) [2 points]
Con: 18 (+4) [10 points, +2 racial]
Int: 10 (+0) [2 points]
Wis: 12 (+1) [6 points, -2 racial]
Cha: 10 (+0) [4 points, -2 racial]

Class and Racial Abilities: +2 Con, -2 Wis, -2 Cha, adamantine composite plating (AC +8), damage reduction 2/adamantine, light fortification, living construct traits (has a Con score, no low-light or darkvision, not immune to mind-affecting effects, immune to poison, sleep effects, paralysis, disease, nausea, fatigue, and energy drain, cannot heal damage naturally, can be affected by spells that affect both living creatures and constructs, does not need to eat, sleep or breath, responds differently to going below 0 hit points, can be raised and resurrected). Smite construct, smite evil, aura of good, detect evil. Proficient with simple and martial weapons. Proficient with light, medium, and heavy armor. Proficient with shields but not tower shields.

Hit Dice: 1d10+4
HP: 14
AC: 20 (+8 composite plating, +2 shield) Touch – 10, Flat-footed – 20
ACP: -5
Init: +0
Speed: 20ft

Saves:
Fortitude +6 [2 base, +4 Con]
Reflex +0 [+0 base, +0 Dex]
Will +1 [+0 base, +1 Wis]

BAB: +1
Melee Atk: +3 (1d8+2/19-20x2/S, longsword)
Melee Atk: +3 (1d4+2/x2/B, slam)
Ranged Atk: +1 (1d8+2/20/x3/110 ft./P, composite longbow)

Skills:
Code:
Concentration +8 	[4 ranks, +4 con]
Diplomacy +0 		[0 ranks, +0 cha]
Listen +1 		[0 ranks, +1 wis]
Ride +4 		[4 ranks, +0 dex]
Sense Motive +1 	[0 ranks, +1 wis]
Spot +1 		[0 ranks, +1 wis]

Feats:
Adamantine Body (1st level)

Languages: Common

Equipment*
Longsword – 15gp (4 lbs)
Heavy steel shield – 20gp (15 lbs)
Composite Longbow +2 Strength – 300gp (3 lbs)
Quiver w/ 40 arrows – 2gp (6 lbs)
Backpack - 2gp (2 lbs)
~100 ft. hemp rope – 2gp (20 lbs)
~spade – 2gp (8 lbs)
~2 sunrods – 4gp (2 lbs)
~cleaning rags – --gp (-- lbs)
Belt pouch - 1gp (1/2 lb)
~Flint and steel – 1gp (-- lbs)
~Whetstone – 2cp (1 lb)
~5 spare bowstrings – --gp (-- lbs)


Total weight – 61.5 lbs, light load

Money
0 gp



* - You didn't state a gold limit on the "free" weapon, just no special materials. I only took ~40 gold of stuff with Grace's starting cash, so he can contribute ~200 gold worth of wealth toward that bow if needed, or we can switch things around and the longsword can be his free weapon and he buys a +1 strength composite bow. I also removed the bedroll and waterskin from the standard kit, since 'forged neither sleep nor drink.[/sblock]

The unit designated GR8-C15, also known as "Grace", is a study in contrast and moderation. Where most warforged are clearly patterned after either males -- large, bulky, and full of sharp angles -- or after females -- smaller, sleek, and curvy -- Grace is clearly based around a different ideal. Its figure is not masculine, as it is far more sleek than any male-pattern warforged, and yet it is also not feminine; while its armor plates are sleek and polished to a reflective shine, its shoulders and hips are too broad and its height and weight place it above standard female 'forged specifications. Grace's reflective admanatine composite plating -- not to mention its longsword and heavy steel shield -- marks it as a front-line unit, but its general shape and conservative movement patterns indicate that perhaps there is more to it than meets the eye.

Similarly, Grace's personality contains elements of both feminine and masculine personalities. It is supremely confident in its own abilities, almost to the point of brashness, and yet it also clearly thinks through the repurcussions of all of its actions. Indeed, the care Grace devotes towards the consequences of its purpose has raised eyebrows among the wet-born officers who command it. There is some concern that perhaps this new, intelligent warforged pattern might just not be the "perfect soldier" after all.



OOC Note: The plan with Grace's paladinhood is to work into it gradually. I really cannot justify a just-forged Warforged in the Last War telling its commanding officer "No, I will not follow your clearly evil order." and remaining functional. Instead, it will grow more and more concerned with the consequences of the actions it takes, and as its paladin powers grow, it will grow swiftly less willing to compromise its growing set of principles, until it eventually declares its code of conduct and will refuse commands counter to said code.

That is, of course, depending on how the campaign progresses. If things go "wrong", he could quite easily end up falling quickly and going for Warforged Juggernaut to still the nagging doubts and questions in its mind.
 

Code:
[B]Erran d'Medani[/B]
Male Half-Elf Ranger 1
Alignment: Neutral Good
Deity: Balinor
Region: Tronish, Cyre
Height: 5' 6''
Weight: 158lbs
Hair: Brown
Skin: Tan
Eyes: Green
Age: 28 years
XP: 0
Action Points: 5

Str: 12 (+1) [4 points]
Dex: 16 (+3) [10 points]
Con: 14 (+2) [6 points]
Int: 12 (+1) [4 points]
Wis: 14 (+2) [6 points] 
Cha: 10 (+0) [2 [points]

Class and Racial Abilities: Immunity to sleep spells and similar effects, and +2 racial bonus on saving throws against enchantment spells and effects.  Low-light vision.  +1 racial bonus on listen, search and spot checks.  +2 racial bonus on diplomacy and gather information checks.  Elven blood.  Favored class: any.  Favored enemy: Humanoid (goblinoid).  Bonus feat: Track.  Wild empathy. 

Hit Dice: 1d8+2
HP: 10
AC: 16 (+3 srudded leather, +3 dex) Touch – 13, Flat-footed – 13
ACP: --
Init: +3
Speed: 30ft

Saves:
Fortitude +4 [2 base, +2 Con] 
Reflex +5 [+2 base, +3 Dex]
Will +2 [+0 base, +2 Wis] 

BAB: +1
Melee Atk: +2 (1d8+1/20x2/B, flail) 
Melee Atk: +2 (1d4+1/19-20x2/S or P, dagger)
Ranged Atk: +4 (1d8/20/x3/100 ft./P, longbow)

Skills:

Code:
Climb  +3 	[2 ranks, +1 str]
Hide  +5 		[2 ranks, +3 dex]
Knowledge (nature)   +5      [4 ranks, +1 int]
Listen +7 		[4 ranks, +2 wis, +1 racial]
Move Silently +5 		[2 ranks, +3 dex]
Search  +6 	[4 ranks, +1 int, +1 racial]
Spot +7 		[4 ranks, +2 wis, +1 racial]
Survival  +6          [4 ranks, +2 wis]
Swim  +3             [2 ranks, +1 str]

Feats:
Point Blank Shot (1st level)

Languages: Common, elven, goblin

Equipment*
Flail – 8gp (5 lbs)
~Longbow – 75gp (3 lbs)
Quiver w/ 40 arrows – 2gp (6 lbs) 
Dagger - 2gp (1 lb)
MW studded leather - 175gp (20 lbs)
~Explorer's Outfit (with Cyran insignia) - 10 gp
~Backpack - 2gp (2 lbs)
~Spade -2gp (~8lbs)
~2 sunrods – 4gp (2 lbs)
Belt pouch - 1gp (1/2 lb)
~Flint and steel – 1gp (-- lbs)
~Whetstone – 2cp (~1 lb)
~5 spare bowstrings – --gp (~-- lbs)
~7 days rations -3 1/2gp (~7 lbs) 
~Bedroll -1sp (~5 lbs)
~Waterskin -1gp (~4lbs)
Identification papers (w/portrait) -5gp (--)
Mule -8gp
Saddle, pack -5gp




Total weight – 39.5 lbs, light load

Money
35 gp

Erran d'Medani was born on a small Medani enclave in the city of Tronish. His branch of the family wasn't very influential in the House, simply running a small company providing personal security services. Erran grew up learning important skills for a bodyguard, and is very well-trained in observing the world around him for any sign of danger. He quickly showed an aptitude for archery, and an interest in the natural world. This led to him being trained as a scout. However he always sought something more important than the next contract. He never doubted that his life would be spent serving to protect other people; he just wanted to protect more than one person at a time.

It was with this in mind that he was drawn to enlist in the Cyran army. While the House as a whole remained nominally neutral in the conflict, nobody discouraged his decision for two reasons. First, he was unmarked, and therefore of little intrinsic value to the House. Second, the war offered the best way for him to gain valuable experience for future employment.

And so it was that he found himself in a Cyran uniform, assigned to a newly formed (or forged) unit. He's still not sure what to make of his construct squad-mates, but his idealism has led him to hope that he can learn to work well with them.
 
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Okiday Dog is done with all equipment and whatnot.

To further clarify the money question, do warforged soldiers recieve a salary? Or, as purchased items, are we just basically issued most of our gear (which, at this point, has been customized per our needs)?
 

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