OOC Discussion for Kingdom of Ashes (Leaving Queens, Breaking Swords, & Snake Chicks)

On another note, if you decide to take a little strategic break here, I think it would be cool if you built yourselves a stronghold - I frickin' love the Stronghold Builder's Guide, and apart from the sigils of antimagic, I have only ever had one opportunity to use it in game!

But, it's your money, and you all might not be as thrilled with the idea of having a magical castle as I am.
 

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I've been doing alot of research into this recently. I was thinking that Xath might "surprise" the group with her "portion" of the money next time we have down time. However, it looks like a decently sized stronghold (with no magical addatives as of yet) will cost 105000. To make a nicer stronghold, we could all pitch in 20000 or so gp each, giving us approx a 120000 budget.

If we wanted to, we could attach a labrynth to the basement of the stronghold for the hiding of a spirit blade. I'll post several picture ideas for strongholds as soon as I finish mapping them.

-Gertie
(dropped to 17 credits to stay sane this year. Now I only have 2 papers due by Tuesday!)
 

Also, as far as playing on saturdays is concerned, we're stretched a bit thin. Here's what I know of our availability on weekends for the next few weeks.

Fri, Sept 3- Kat, Greg, Liz, Kennon out of town
Sat, Sept 4- Kat, Greg, Liz, Kennon out of town
Sun, Sept 5- Kat, Greg, Liz, Kennon out of town
Mon, Sept 6- Kat, Greg out of town
Fri, Sept 10- Mik in the field
Sat, Sept 11- Mik in the field
Sun, Sept 12- Mik in the field
Fri, Sept 17- Available
Sat, Sept 18- Available
Sun, Sept 19- Available

Fri, Sept 24- Kat, Greg out of town
Sat, Sept 25- Kat, Greg out of town
Sun, Sept 26- Kat, Greg out of town
Fri, Oct 1- Liz, Kennon out of town
Sat, Oct 2- TERPCON, Liz, Kennon out of town
Sun, Oct 3- Liz, Kennon out of town
 

The_Universe said:
On another note, if you decide to take a little strategic break here, I think it would be cool if you built yourselves a stronghold - I frickin' love the Stronghold Builder's Guide, and apart from the sigils of antimagic, I have only ever had one opportunity to use it in game!

But, it's your money, and you all might not be as thrilled with the idea of having a magical castle as I am.
I agree-- was planning to donate a large chunk of Justice's portion of the gold to that cause... I've got pretty much everything I need...
 

I'm thinking that having the dungeon attached to our little stronghold would be cool... but-- at the same time... not-so-cool... seems like it would just sort of bring the wrath down on our new little home...

Thoughts?
 

Queen_Dopplepopolis said:
I'm thinking that having the dungeon attached to our little stronghold would be cool... but-- at the same time... not-so-cool... seems like it would just sort of bring the wrath down on our new little home...

Thoughts?
The only way to do both would be to have any potential stronghold built in a secret location. Even then, builders and materials would have to be brought to the place, making it less than totally secret.

Still, it would be cool.
 

A place for all of Arhconus' kids to grow up

What if for now we have two seperate places one for the blade and one for our 'home of the circle'. Then after the war and we have won we can build on top of the hidden blade for a second home. Then we can travel the lands going from summer home to winter home.

If this is going to be a group circle home, then I think it makes sense that we all pitch in with some coin. We earned it together makes sense that we build something for us with it :) Any thoughts on where we were going to build this?
 
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As for where to place the hidden blade, I split thethe kingdom up into large general areas, I figure that we could start to narrow down the where instead of looking at a specific spot right off::
Southlands-- Has anyone been there? If no, then no simple teleport. Also, no idea if this actually a densely populated area....

Westlands-- The dragon empire is west of us, but they seem to be using the gates more then the pass. They still could come from that direction though.....

Eastlands-- Maybe our best bet. There are unpopulated areas, and Justice, Kareth and I think even Arfin know a bit about the different areas. So we could just teleport, hide teleport out

Northlands-- Um.... no.

Druid's forest-- Close by, sparsely populated, easy to hide something underground in a forest lots of cover. The big down side is that it is close by and this is the centeral island of the kingdom.
 

Laurel said:
As for where to place the hidden blade, I split thethe kingdom up into large general areas, I figure that we could start to narrow down the where instead of looking at a specific spot right off::
Southlands-- Has anyone been there? If no, then no simple teleport. Also, no idea if this actually a densely populated area....

Westlands-- The dragon empire is west of us, but they seem to be using the gates more then the pass. They still could come from that direction though.....

Eastlands-- Maybe our best bet. There are unpopulated areas, and Justice, Kareth and I think even Arfin know a bit about the different areas. So we could just teleport, hide teleport out

Northlands-- Um.... no.

Druid's forest-- Close by, sparsely populated, easy to hide something underground in a forest lots of cover. The big down side is that it is close by and this is the centeral island of the kingdom.
Arguably, the safest place for a blade would be in the northlands. It's hard to get to, can't be heavily populated (by the living, anyway), and once it's up there, it will be nearly impossible to remove, as long as the ward remains in place.

Furthermore, the land itself is probably reasonably inhospitable, which would more than likely prevent any casual searching for the blade.
 

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