OOC: Endur's Return to the Temple of Elemental Evil

Before we clutter everything in the IC thread...

Here's my proposal. :)

At a mininum, I need to know the following:
1) In which rooms are you resting/guarding, do you each have your own bedroom, or are you all together in one room? The dungeon is warm enough that you don't need to cuddle together to stay warm.

We all rest inside the torture chamber.

2) Guard schedule and location. Location of any Lights.

Three groups, that guard for about 3h each.

Guard locations are:
A) Near the column east of the entrance stairs, which lead outside;
B) Between the top two columns in the row along the cell doors;
C) inside the torture chamber, near the southern column.

1st shift:
Kerwyn (A)
Raner (B)
Spugnoir (C)

2nd shift:
Toriah (A)
Craven (B)
Lenya (C)

3rd shift:
Belaver (A)
Chat (B)
Lylamwin (C)

The lantern is placed in the southwest corner of the entrance room (where the two rooms are to the west of the stairway leading up), one torch is put near the southernmost column of the row next to the celldoors, another torch is put near the column in the torture chamber, where the chute is located.

3) Spugnoir wants to borrow Lylamwyn's spellbook immediately. Is that ok?

Yes, he already said so, I think?

4) Are relevant doors open or closed? If closed, are they secured and how?

All doors are closed and barred (if possible) and in addition prepared with some stones to make noise should they somehow be opened form the inside (even the cell doors).

The door, where we fought the ogre skeleton is also blocked with some of the debris to prevent opening (if it opens to our side) or to make the approach difficult with the ground before it littered with obstacles, that will also make sneaking very hard.

Likewise the lower half of the stair is littered with debris to make it difficult to come down without tripping, slipping and making noise.

The panel in the column in the torture chamber, where the chute is located, is blocked with the iron maiden (or something similar bulky).

5) Craven has the only remaining healing in the party, 2 points of Lay on Hands.

Is this a trick question? :p

6) There are at least three entrance/exits into this complex of rooms:
a) Stairs going up (blocked by Dragon presumably)
b) doorway where you fought the Ogre Skeleton
c) chute going down

Yes.

d) possibly more unknown secret passages?

No! :p


BTW, did we even check what is in the two rooms west of the entrance (stairs up)?
If not, we should probably do that before resting...


Well, that's my proposal. :D

Bye
Thanee
 

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Toriah's at 2 HP (of 13). He's not very inclined to do anything that would put him anywhere near harm's way, but considering the party's situation, he'll make the best of it.
 

Belaver cured Toriah for 4 points with his first CLW and Craven just cured Toriah for another 2 points, giving Toriah 8 hit points.
 
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I actually don't think so. ;)

If Endur wasn't so nice to have him attack now, however, we would be all dead now.
That is, if he had waited for his guard shift to make his move.

Why couldn't Spugnoir read while standing... :eek:

Bye
Thanee
 

Paxus Asclepius said:
A Rogue5/Assassin2, at the least. I think our no-PC-death streak has come to an end.

= Somewhat low hit points (<40), ac 17 (very hittable), only one attack per round that does only 1d6+1 damage (without sneak attack). I'd say we have a good chance, unless he manages to escape somehow. Hell, in the current situation, I'd almost fear the Skeletal Ogre more.

But damn, Spugnoir could have been very helpful. But the description of his death was hilarious.

EDIT: I forgot the most important part! Lots of experience and "treasure"! :D
 
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Escaping should be rather difficult, especially if the others also position themselves to not let him get away; tumbling through an opponent is very difficult, especially with the constantly raising DC, and tumbling is also at only half-speed. No, he won't get away. :)

Bye
Thanee
 

@Endur:

Lenya hurls a blast of green flame at the traitor (18+4=22 hit, 4 damage, DC 14 will save.

The Will save DC is 17 (10 +3 Cha +2 level +2 Ability Focus). He did make that, too, however.

Bye
Thanee
 

CR 7 opponent? When we are pretty much out of resources? Are we supposed to not live to see more than a couple of levels? :p

What's the coolness factor of the cloack we found? Is it mostly black with a small and neat looking eye-design, or almost wholly covered by a crappy-looking eye with very little black?
To put it another way, does it look like Kerwyn might wear it? If it does, he's absolutely got it on by now.
 

Holy crap! :eek: Toriah might not be capable of shock, but I sure am! And now I feel kind of guilty for taking "all" the healing, when others were much lower than I. :confused:
 

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