OOC: Endur's Return to the Temple of Elemental Evil

If Kerwyn had the strength to actually wear it, he'd call dibs on the studded leather armor :p

EDIT - So, instead, he'll call dibs on the wand of invisibility
 

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I was unable to access Enworld yesterday, but I'm able to access the site now and am getting caught up; looks like the weekend was pretty busy. :)

My character will be updated & reposted shortly and I'll post IC soon as well.

As far as the treasure goes, Raner could certainly use the Ring and/or Amulet given the beating he took against the ogre. :)
 

In a more metagamey sense, how should we do that with the treasure to make distribution somewhat fair?

Tally up market price? Or selling price?
Or just keep a list what everyone has gotten so far and decide roughly from usefulness?
Or give items to those who want them immediately when they are found without looking at the worth?
Or don't care at all and just make some kind of round robin, where everyone gets to pick in some order?
Distribute all (gold (after selling stuff noone wants) + items) together or seperately (gold is always divided evenly regardless, and items as appropriate, keeping in mind how much everyone has gotten so far)?
Or whatever else... ;)

Here's what I would do:

I would rather go by general usefulness instead of price (some items are very expensive, but not really that useful).
I would generally give items to those, who can make best use out of them.
If there are multiple characters in "need", then give to the one with the least total treasure so far.
If someone "upgrades" an item by getting a better one, the old one is put back into the pool.
And gold is seperate from items (as above), everyone always gets an equal share of gold.

Oh, and one more thing about the gold... we usually pay for any healing/repairs needed *before* dividing up the rest. That is, if someone needs a Restoration spell for example, and we have to pay for it in town, then this money goes from the party pool with equal shares from everyone.

Bye
Thanee
 
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Raner was actually at zero hit points for a second until Belaver healed him back up to 8 with a CLW.

The Ogre Skeleton was more formidable than I expected.
For several reasons:
1) Ogre Skeletons were bumped up in power from 3.0 to 3.5 (2 to 4 hit dice, etc)
2) No Turn Undead meant that the skeletons actually get to go into combat and don't just run away/vaporize on the first round of combat.
3) The party being split in two meant that you didn't have any blunt weapons in the group fighting the skeletons.
 

I don't care how you split up items, but I would prefer one post in a thread that summarizes the total split up of the items. i.e. Raner gets this, Craven gets that, etc. Any items not being utilized could be assigned to a person for carrying purposes.

Whoever is in charge of splitting up the items could then edit that post as needed.

This will also help me in knowing how much of the loot was eaten by the monster the next time a monster swallows a character whole.

It might make sense to put that post in a Rogues Gallery thread, and then just update it like a character sheet. i.e. a treasure split post.
 
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Thanee said:
I would rather go by general usefulness instead of price (some items are very expensive, but not really that useful).
I would generally give items to those, who can make best use out of them.
If there are multiple characters in "need", then give to the one with the least total treasure so far.
If someone "upgrades" an item by getting a better one, the old one is put back into the pool.
And gold is seperate from items (as above), everyone always gets an equal share of gold.

I agree. This is how I've always done it. I keep track of the total wealth of my characters, even though it stops telling much after item-crafting starts, but that shouldn't be a problem here. Though in case of extremely valuable items, I'm usually in favour of adjusting the amount of money given to that character, but that's on case-by-case basis.
 

I think that sounds pretty reasonable, and the wisest thing to do. Though maybe give an extra helping of gold to those who are low on items, and always leave the divvying of gold to when we have actual downtime at our hands?
 

@Dalamar: What I was saying with Lenya's comment about the wand is, that without the command word, you won't be able to activate it, even though I'm quite aware, that Kerwyn can generally use it. Just not yet. We need to ID it first. :\

But, assuming Kerwyn can have the wand (makes sense to me, that he gets it), Lenya could use it for him (or whoever else) for now. She doesn't really want it, but she wanted to point out, that she *can* activate it right now (with a miss chance, of course ;)).

Bye
Thanee
 

Right, I had forgotten about the wands actually needing a command-word to activate. Silly me...

Edit- Well, at least Kerwyn got a nice comment in there :D
 

I'm assuming, that unless attacked, the party is going to spend two resting periods in their current room.

One rest period to recover spells. Then cast healing spells and identify items. Then rest again to get a full set of spells back to travel on for day 2.
 

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