[OOC] House Millithor in City of the Spider Queen

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Brother Shatterstone said:
Hey I have a question on this...

Can a Illithid "pull" just the information that it need for it's investigation or does it pretty much gain knowledge that wouldn't/shouldn't pertain to the investigation? aka one silent goddess...
If they're reading Quertus' thoughts, they probably know already.
 

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Can a Illithid "pull" just the information that it need for it's investigation or does it pretty much gain knowledge that wouldn't/shouldn't pertain to the investigation? aka one silent goddess...

I see no reason why they wouldn't take it all. Krecil's knowledge cannot be allowed to fall in the hands of the Illithid, but we have no alternative but to follow their orders unless we can convince them otherwise.
 

Serpenteye said:
I see no reason why they wouldn't take it all. Krecil's knowledge cannot be allowed to fall in the hands of the Illithid, but we have no alternative but to follow their orders unless we can convince them otherwise.
Fine make Kilcif’s life difficult… :rolleyes: :D
 


Thels, Is this still Dariel's plan?

Pyrex, do you plan to dispel Endur right before Dariel hits him, or right after Dariel hits him? i.e. are you going to try and knock down magical defenses to increase Dariel's chances of hitting with the first strike, or is your dispel to increase his chances of hitting with a future strike.

Thels said:
After summoning the wolf, Dariel will lower himself and attack Endur as soon as possible from a flanking and defensive position.

I got 5 ranks in tumble, so fighting defensively should give me -4 to hit, +3 AC, kicking it to 27 for what it's worth.
 

Its up to you. You can have in your back history that you used it with someone in Sorcere if you want.

Likewise, you can have in your back history that you have been to the merchant company headquarters in the past. Your older brother was there at the time, and he doesn't like you, so you probably made at most one trip.

If you want, you could have made a trip to Maermydrya at the same time.

The trip to the Merchant Company HQ and Maermydrya typically involves going through a portal to get to near the Merchant Company HQ and then going through various tunnels to get to Maermydrya.

Xael said:
Probably no (unless in Sorcere with some master/teacher), and probably no (unless he's been there with others, having accompanied Ki'Willis for example). :p

But I'm sure Somebody of our party has been there.
 

Yeah, it's still the plan. After all, I don't know what the rest of the group is doing, otherwise, I would probably keep my levitate up and take him out with my bow (like that would work :p).
 
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I'm curious of something...

If you shadow walk, for whatever reason, with out hiring me...

a) What happens to me game wise? Guessing I get the drow fighter that was offered to me in the start.

b) WHat happens to Kilcif? A; He goes into retirement or B; Endur starts running another PBS game titled to "The farther adventures of Kilcif the Cunning".

Just curious don't let me change your course of actions or what not. :)
 
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Map of the Underdark

Underdark_M1.jpg



In the upper left hand corner, the light blue splotch north west of the green splotch is the Darklake. Menzoberanzan, Mantol Derith, and Gracklstugh are all north west of the Darklake.

Gracklstugh and Mantol Derith actually have docks on the darklake. Menzoberazan is 10 or 20 miles from the Darklake.

In the middle of the map, the dark blue area is the Glimmer Sea.

North of the Glimmer sea are two light blue splotches. The light blue splotch on the left is the Lake of Shadows.

Maermydrya is some distance to the north of the Lake of Shadows.

The Merchant HQ of the Company of the Coiled whip is some distance to the west of the Lake of Shadows.

The area between the green splotch and the lake of shadows is relatively dangerous, and you will take a portal to bypass most of that distance.

For those of you with Knowledge Religion or Knowledge Arcana, the Green Splotch is the great fungus known as Araumycos, some say the oldest and most powerful sentient in the world. Araumycos is immune to magic and legends say even the Gods can not answer questions regarding Araumycos. However, a good strong axe can cut apart the fungus to allow you to move through it, and there are roads and paths of a sort through the great Fungus.

Anybody know how many miles it is between Baldur's Gate and Shadowdale? That's approximately the distance between Menzoberanzan and Maermydra.
 
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