[OOC] House Millithor in City of the Spider Queen

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I need a 2nd short sword!

Other things that would be nice, but not required:
Gloves of Dex +4/+6
Magical Bow
Defenisive Items (Ring, Bracers, Amulet) that exceed my current ones
 

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Xael said:
I did, but that's not going to help us much, is it? :D
Nope, not really... :rolleyes:

I'll do some window shopping later and get you a list their Endur. :)

How many really need pearls? (I'm assuming all the females.) So won't we need to chance it anyway? :eek:
 

Thanks Xael. :) As for Pearls, I only have a 5, but I believe that the Matron and Carcelon have multiple Pearls . . .
 

I have a 2 and a 3, I definately need more pearls. It seems we will have to risk some unpleasantness, we definately need some more powerful stuff.
There's a lot of equipment I'd really want. A Ring of Telekinesis (telekinesis at caster lvl 9 usable every round indefinately, would make Ki'Willis quite effective in battle and compensate nicely for having so few spells), a Portable Hole or two, wands of CureLW, perhaps a wand of Darkbolt... etc. But that would be terribly unfair to the rest of you if I spent all our money on myself ;). We will have to divide it, (though it and the items bought with it will still be House-property you can dispose of your share as you see fit (within reason))

We have 387'000 gps (including the extra 30'000 we stole from the betting area but excluding Kilcif's pay.)

We have 7 Millithors in the party (not including Krecil since he won't go shopping with us). Unless you think its justified IC and OOC to give Jena a share, we should divide the wealth between us 7. But since we're still going to have to spend money on items, bribes, mercenaries etc we are going to need a large communal sum of money.
This is one way of doing it; Divide our 387'000 gps with 9, each of us gets 43'000gps to spend on our selves, and we get 86'000gps to spend on things that will directly benefit the entire party, such as healing, bribes, mercs, Portable Holes etc. If we want to give Jena a share we'll all get 38'700 gps and 77'400 gps as party funds.
 
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My updated shopping list:

Adamantine Longsword 3015 gp
Boccob's Blessed Book 12500 gp
Ring of Sustenance 2500 gp

Scrolls: Permanency, Contingency (plus focus), Dominate Person, Scorching Ray, Comprehend Languages, Tongues, Web, Phantom Steed, Hold Person, Dimensional Anchor, Remove Curse, Detect Scrying, Slow, Fire Shield, Enervation, Break Enhancement, Rary's Telepathic Bond, Wall of Force, Telekinesis, Transmute Rock To Mud, Analyze Dweomer (plus focus), Veil, Lesser Ironguard (FRCS), Shadow Mask (FRCS), Thunderlance (FRCS), Protection From Evil, Magic Circle Against Evil, Vampiric Touch.

Total price of scrolls and focuses: 21 125 gp

Total price of all items: 39 140 gp
 
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Serpenteye said:
We have 387'000 gps (including the extra 30'000 we stole from the betting area but excluding Kilcif's pay.)
We probably get nice amount of money from Sarduel's (and the Mind Flayers's) loot.

I really need to stop telling you which things are magical, sell them and keep the money to myself... ;)
 
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I'm shocked, shocked, that you would consider selling Sarduel's items.

As the only arcane caster, you might want to start memorizing more than one detect magic and more than one identify.

Xael said:
We probably get nice amount of money from Sarduel's (and the Mind Flayers's) loot.

I really need to stop telling you which things are magical, sell them and keep the money to myself... ;)
 
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Endur said:
I'm shocked, shocked, that you would consider selling Sarduel's items.
Only if they're of no use to us. For example, I don't think that any of us wants to rip his/her eyes off...

The robe isn't that terrible, Quertus just might wear it when he knows what it does. A change in style at least.

As the only arcane caster, you might want to start memorizing more than one detect magic and more than one identify.
I changed prepared spells already (since we rested), and I now pack 2 Detect Magics (ok, only 1 left for today). And I only had 1 component for Identify. I'm very much planning to improve these facts by making Arcane Sight (and some other spells) permanent on myself, and picking up Analyze Dweomer.

What's your take on the Permanency spell, as it eats XP, and you seem to favour the "you all raise a level" -tactic?

EDIT: Oh, and is it possible to divide the time needed to scribe a spell to a spellbook (24 hours) to multiple days? Otherwise it seems like I'm never going to learn those spells, unless I level up.
 
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Serpenteye said:
I have a 2 and a 3, I definately need more pearls. It seems we will have to risk some unpleasantness, we definately need some more powerful stuff.

This is one way of doing it; Divide our 387'000 gps with 9, each of us gets 43'000gps to spend on our selves, and we get 86'000gps to spend on things that will directly benefit the entire party, such as healing, bribes, mercs, Portable Holes etc. If we want to give Jena a share we'll all get 38'700 gps and 77'400 gps as party funds.

Sticking to the CL 10 cap doesn't get us Pearls, but does still leave
a wide variety of available items, we should consider avoiding the trouble associated with getting the stronger items.

OOC I'm fine with Jena getting some funding, but IC Carcelon would oppose it as Jena has not had an opportunity to show that she provides value to House Millithor.
 

Yes, you can spread the scribing over multiple days.

With regards to permanency and other spells with an XP cost (or magic item creation), go ahead and cast them when you want to. I'll keep a running total of xp cost spells. At some point when I tell the party that everyone goes up a level, I might instead say, everyone but Quertus or I might delay your going up a level by a few encounters.


Xael said:
Only if they're of no use to us. For example, I don't think that any of us wants to rip his/her eyes off...

The robe isn't that terrible, Quertus just might wear it when he knows what it does. A change in style at least.

I changed prepared spells already (since we rested), and I now pack 2 Detect Magics (ok, only 1 left for today). And I only had 1 component for Identify. I'm very much planning to improve these facts by making Arcane Sight (and some other spells) permanent on myself, and picking up Analyze Dweomer.

What's your take on the Permanency spell, as it eats XP, and you seem to favour the "you all raise a level" -tactic?

EDIT: Oh, and is it possible to divide the time needed to scribe a spell to a spellbook (24 hours) to multiple days? Otherwise it seems like I'm never going to learn those spells, unless I level up.
 

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