Plan B
Endur said:
Kripp does not get a response from the sending.
OK,
Commune it is then...
Oh, there's my spell list for the day at the end of the post...
I posted a long list of my spells, as well as what I was casting yesterday, but ENWorld ate them. Frustrated, I decided to see what the Sending would yield (if anything) first.
Commune
I plan on asking 3 quesions for myself, not pertaining to Narcelia, as well as the following 3. Other PCs, please chime in now if you have any suggestions.
Questions that relate to Narcelia only, please, I'm not giving the lottery numbers away...
1:Is the drow known as Narcelia Millithor alive.
2: Is she closer to my current location than to the Lake of Shadows?
3:Is she within a day's swim of my current location?
3 more for you folks to mill over....
Afterwards, if ashe seems within distance, will use Lesser Planar Ally to summon an Quasit. I would think that a Quasit that served HWSID would have an aquatic form, maybe a shark, since it has medium options. Something to find Narcelia hopefully.
I can summon a Water Elemental instead, but I like the Quasit for intelligence/reasoning ability vs. a big mass of water.
The Quasit wil be instructed to ascertain if she is alive or dead (her condition could change between the COmmune and the Quasit finding her...), and to attempt to bring her back to us, or at least get a read on her. Perhaps then one of our Arcane friends can get to her/find her/Teleport to her etc...
Suggestions on Questions etc before I post IC?
Spells (Current Domain Spells Picked-Watery Death)
0:<6>No LightX3,Read Magic,Mending,Guidance.
1:<7>(D)Entangle,Stupor,Divine Favor X2,Cure Light Wounds X2,
Command.
2:<7>(D)Mark of the Outcast,Dance of Ruin,Restoration X3,
Gentle Repose X1,Hold Person.
3:<6>(D)Control Water,Searing Light,
Dispel Magic X2,Cure Serious Wounds.
4:<4>(D)Rushing Waters,Sending,
Lesser Planar Ally X2.
5:<3>(D)Dehydrate,Commune,Summon Monster V.
Edited mistakes on Spells picked...