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OOC: House Millithor in COSQ part 3

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Endur said:
And where are the coffins for the vampires being kept? on the noble level? on the barracks level? on the empty warehouse level? on the commoner level?

You only have two volunteers for vampire hood. 99% of drow do not want to become undead.

The garrison has 27 drow warriors and warrior/wizards. All are at least level 5, so they would qualify for vampire status (not spawn).

Competency of the drow commoners is almost completely unknown, although a trio of the drow commoners are known to be particularly brutal thugs and one of the bugbears has a physique that is close to matching Kilcif's brawn. Three Stone Giants live on the commoner level, but they nothing about combat, as they have never been allowed to fight.

Hmm, that's a lot better than I had expected... We begin by converting the volunteers, then move on to the Thugs, Stone Giants and Mid-Level Goblinoid Clerics.
Assuming the warriors don't have the magical equipment needed for penetrating the Vampire's DR we then take our pick among the warriors and warrior/wizards. We assign those we want to convert to guard duty in the Noble Level and remote locations in the caves and then we have our Vampires Dominate and drain them.

Day 3: Torellan begets 2 volunteers, 1 stone giant and the cleric.

Day 4: 3 thugs, the other 2 stone giants, 3 Dominated guards ("volunteering"), are begat.

Day 5: 16 of the warriors and wizards are converted while out on patrol, they are kept under vampiric supervision since leaving the barracks so they won't try to escape. The entire guard-force is then Dominated.

Day 6: The rest of the guards are converted, together with the more powerful specimens of the commoners.

Day 7: Some of yesterday's vampires awaken. We are attacked.

Vampires on active duty: Torellan, 3 thugs, 3 Stone Giants, 1 Cleric, 20-26 guards, about 10 commoners.

The coffins are kept in the Temple.
 
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Endur said:
Well, I said "Decide how many vampires you want" because I really didn't think the number of vampires would matter too much. Minsc and the Axebane will reduce a vamp to gaseous form in one hit, and they get 4+ attacks per round. The rest of the heroes are relatively powerful spellcasters.

I'm reasonably confident that our numbers will overwhelm them, my only worry is that they will be Death-Warded. They probably knew that they would be fighting Vampires before they entered the crypts, assuming they were sent as a punitive expedition in response to Dorina's attack on the Dale. That's why I really need a high level Wizard to dispell some of their protections. Our own caster levels are too low to have much of a chance of penetrating.
Failing that we will have to stall them and hope that their buffs will run out while we place obstacles before them. Wall spells would be useful, the Bebiliths could provide some support. If we have the time to prepare a cave-in inside the entrance to the Noble Level we could get a desicive advantage... Suggestions?

How frequently can the Bebiliths spin webs?
 

Uriel,

Kripp's God is "The Lord of all That Swims in Darkness"

The absolute tyrant of the Lake is "That Which Swims in Darkness".

The tyrant is some sort of corporeal minion for the God and he demands absolute obedience from everyone who lives in the Lake of Shadows. Perhaps an Avatar, perhaps something else.
 


Endur said:
The tyrant is some sort of corporeal minion for the God and he demands absolute obedience from everyone who lives in the Lake of Shadows. Perhaps an Avatar, perhaps something else.
Maybe a chosen? This is the FR after all. :)
 

Vampirizing the stone giant is quite problematic. First, it is of the giant type, which is a nono for the vampire template (but I believe there's a monstrous vampire template in some WotC book). Second, it has 14 hit dice (loosing one when it comes back from the dead), meaning I'll only have 9 HD worth left to control vampires. So that's prolly the cleric (volunteers will have to wait, then, that the stone giant can start recruiting a total worth of 26HD).
 

Also, there is no known goblinoid cleric. There is an old bugbear, but if he were known to be a cleric he would have been a dead bugbear.
 

Garrison consists of:
Two officers
Twenty-Two warriors
Three wizard-warriors

Commoner level
100 or so drow (including three thugs)
over 100 bugbears
several hundred goblins
3 stone giants

One of the warriors from the garrison and one of the drow commoners (non-thugs) volunteered to become vampires in response to the request for vampires.
 

Off-Topic again: Dalamar, I will just email you again about the UaVS game. Festy_Dog/Grolvus is in.

On-Topic: Gotcha, Endur, some big and slimy Avatar/Chosen One. That is until Kripp comes into his own...then "Kripp be,Lord's Chosen Fish! BLOOP!"
 

Endur said:
Also, there is no known goblinoid cleric. There is an old bugbear, but if he were known to be a cleric he would have been a dead bugbear.

Assuming Ki'Willis didn't find out about him while she was inside Kilcif's head...(?)
 

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