Paxus Asclepius
First Post
Serpenteye said:We just have to control the first one. That one will order its spawn (who it controlls automatically and with no limit to their numbers) to obey the Matron without question in spirit as well as in letter. That first one will command its spawn until it dies, and we can easily keep it well protected and hidden in one of those wonderful Portable Holes.
Wraiths are intelligent enough to take direction and they have no free will to interfere with our designs. Living beings can be dominated, but that can be dispelled. They can be bought, but an enemy can offer a bigger bribe. They can be coerced, but lose their loyalty at the first sign of serious problems, or they can mutiny. Some living enities may be unshakably loyal, but they are few and far between amongst the evil races of the underdark.
What do you suggest we do to defeat the Tsarrans?
If we had anyone who could control the wraith, we could have up to 11 wraiths, or 22 if they could control a second. We'd likely be better off taking those wraiths from goblinoid servants than drow, as the source creature is inconsequential. Do we have any 14th+ level clerics with any rebukes left?