OOC Kingdom of Ashes IV - Who's yo' daddy?

The_Universe said:
It all depends on what you plan. If a plan requires a stronghold, you'll need the money there. If what you come up with requires troops or specialized equipment...an extra 50,000 GP won't hurt.

The stronghold is a cool thing... but-- at this point-- I think it needs to be placed on the backburner... Justice really wants a fancy bedroom with room to house all the pretty dresses she wishes she owned... but, right now, we probably need to focus on the bad guys.
 

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I saw the stronghold as more of a defensable place to hide the blades, than as a luxurious palace. Of course, we could have our cake and eat it too. That way we wouldn't be stuck giving the blades to old blue.
 

Sellswords

Can we get a listing of the Mercenaries by company.
We also need each company's numbers, specialty, past exploits, past employers and general experience level (how many battles they have been in as a unit).
 

Xath said:
I saw the stronghold as more of a defensable place to hide the blades, than as a luxurious palace. Of course, we could have our cake and eat it too. That way we wouldn't be stuck giving the blades to old blue.
If our goal is to have a place to hide and defend the blades, trying to build it ourself right now is probably not going to work... we simply do not have the time, because if all goes according to plan, we will have at least one--probably more--blades in the next few days.

Instead, we need to be thinking of a place where they will be safe until we have time to do something better.

Any ideas?
 


Xath said:
How about the room with the sigil of anti-magic?
That could work... but, we might want to move the room to someplace else... maybe bury it someplace... or something... not quite sure... but-- that's a starting point...

We need to stop it from being found with Locate Object spells... is that possible?
 

Queen_Dopplepopolis said:
That could work... but, we might want to move the room to someplace else... maybe bury it someplace... or something... not quite sure... but-- that's a starting point...

We need to stop it from being found with Locate Object spells... is that possible?

The sigil should stop it from being located with locate object, scry, augury(sp?) etc.
 




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