Okay, here is my submission. I still need to do a few small things to the build though.
Vandor Corthe
Human Oracle
[sblock=Vandor Corthe]
INFORMATION
Name: Vandor Corthe
Player: Graybeard
Race: Human
Class: Oracle
Level: 1
Alignment: Neutral Good
Languages: Common,
Deity: None
Size: Medium
Gender: Male
Age: 21
Height: 5’11”
Weight: 187#
Hair Color: Brown
Eye Color: Brown
Skin Color: Medium
ABILITIES
Str: 12 +1 (2 points)
Dex: 16 +3 (10 points)
Con: 14 +2 (5 points)
Int: 14 +2 (5 points)
Wis: 10 +0 (0 points)
Cha: 18 +4 (10 points +2 Racial)
COMBAT
HP: 11 [d8, +2 Con, +1 FC]
AC: 16 [10 base, +3 Dex, +3 armor]
AC Touch: 13 [10 base, +3 Dex]
Flatfooted: 13 [10 base, +3 armor]
Init: +3 [3 Dex,]
CMB: +1 [0 BAB, +1 Str]
CMD: 14 [10 base, +0 BAB, +1 Str, +3 Dex]
Fortitude: +2 [0 base, +2 Con]
Reflex: +3 [0 base, +3 Dex]
Will: +2 [2 base, +0 Wis]
Speed: 20'
WEAPON
Morningstar: Attack: +1 [0 BAB, +1 Str], Damage: 1d8+1, Crit: 20, Type: S
Light Crossbow: Attack: +3 [0 BAB, +3 Dex], Damage: 1d8, Crit: 19-20 x2, Type: P, Range: 80'
Dagger: Attack: +1 [0 BAB, +1 Str], Damage: 1d4+1, Crit: 19-20x2, Type: P/S Range: 10’
ARMOR
Studded Leather: AC: +3,
RACIAL
Abilities: +2 Cha
Size: Medium
Base Speed: 30'
Favored: Oracle (HP)
1 Additional Feat at 1st level
+1 Skill point each level
CLASS: Oracle
Armor/Weapons: Light and Medium armor and all shields except Tower / all simple weapons
Mystery: Heavens (Gain Fly, Knowledge Arcana, Perception, and Survival as class skills)
Curse: Lame (One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance.)
Revelation: Moonlight Bridge (You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.)
FEATS
Point Blank Shot (1st) - get a +1 to attacks and damage rolls to targets within 30’
Alertness (bonus) – Gain +2 to Perception and Sense Motive skill checks
TRAITS
Against the Technic League (campaign) - gain a +2 trait bonus on damage rolls with weapons against members of the Technic League
Irrepressible {Other} – Use Charisma modifier in place of Wisdom modifier for saves vs Charm or Compulsion
SKILLS 7 [4 base, +2 Int, +1 Racial]
Heal +4 (1 rank, +3 CS, +0 Wis)
Knowledge:
History +6 (1 rank, +3 CS, +2 Int)
Religion +6 (1 rank, +3 CS, +2 Int)
Perception +6 (1 rank, +3 CS, +0 Wis, +2 Feat)
Sense Motive +6 (1 rank, +3 CS, +0 Wis, +2 Feat)
Spellcraft +6 (1 rank, +3 CS, +2 Int)
Survival +4 (1 rank, +3 CS, +0 Wis)
SPELLS
Known:
Osirons: 4, 1st Level: 2
Per Day: 1st level: 4
Osirons known: Detect Poison, Light, Read Magic, Spark
1st Level: Bless, Cure Light Wounds
CARRYING CAPACITY
Light: 43#
Medium: 86#
Heavy: 130#
EQUIPMENT
Explorer's Outfit (0gp, 0#, worn)
Studded Leather Armor (25gp, 20#, worn)
Morningstar (8gp, 6#, belt)
Lt Crossbow (35gp, 4#, shoulder)
Dagger (2gp, 1#, belt)
20 Bolts (2gp, 2#, shoulder)
Backpack (2gp, 2#, back)
Bedroll (1sp, 5#, backpack)
Blanket (5sp, 3#, backpack)
Compass (10gp, ½#, Pouch)
Flint/Steel (1gp, 0#, Pouch)
Hooded Lamp (7gp, 2#, backpack)
Oil, flask, 3 (3sp, 3#, backpack)
Pouch, Belt (1gp, ½#,)
Rations, 2 (1gp, 2#, backpack)
Silk Rope, 50’ (10gp, 5#, backpack)
Torch (1cp, 1#, backpack)
Waterskin (1gp, 4#, shoulder)
Total (gp, 61#, Medium)
FINANCES: 46gp. 7cp
Appearance and Personality: Vandor has brown, shoulder length hair and brown eyes. His clothes are ordinary and unassuming. He does not believe in wearing fancy clothing and has never needed to. If the situation demanded, he would force himself to wear the appropriate attire. Otherwise, he keeps his appearance and clothing reasonably clean and well kept. He is always ready with a smile and has a generally positive attitude about things. His employment at the general store combined with his upbringing has taught him to be tolerant and respectful towards others. He has a natural curiosity and frequently asks questions of new beings he encounters. He is interested in women but has vowed to not get serious about anyone until he has enough money saved. This is one aspect of his personality that Aja has teased him about.
Background: Vandor’s mother Maela moved to the town of Torch when he was just a toddler. He has almost no memories of his father and his mother has revealed very little except to say that he was killed by the Technic League and it was because of them that they were forced to run away to the town of Torch. Growing up he had a few close friends in town. As soon as he was old enough, he helped out various merchants around town to earn a few coppers here and there. His mother works as a seamstress and they live in a modest dwelling. Vandor now works for the General Mercantile store stocking shelves, cleaning, and doing other odd jobs. For Vardon, it represents good, honest work. He was in his later teenage years when he realized that he was different than most others. He came to that startling sudden realization when he was in a dark room and needed a light to see his way. Strange words flowed from his mouth and the next item he touched glowed brightly. Frightened, he ran to the local cleric and confessed. After a very lengthy discussion, the cleric explained that there was nothing wrong with him and that it was the work of the Gods. The Gods themselves had blessed Vandor with divine abilities for a reason. That reason might not be clear right now but someday in the future, the cleric explained, Vandor will recognize it when it happens.
Vandor went home and talked to his mother about this new experience. She warned him to be careful because the world was a dangerous place and some people might be afraid of him due to the nature of his abilities. She suggested he return to the temple of Erastus and ask for training. She explained that they coud train him how to defend himself.
During his training at the temple, he met and trained with a woman about his age. They developed a friendship over time which started as mutual training partners. It gave them a common topic of conversation.
In his job at the store, Vandor met many different people and races. His boss, the owner, often reminded the employees not to judge anyone that came through the doors. After all, he would say, anyone with coins to spend was a good customer. This experience helped him develop a tolerance of other races that not everyone possessed.
It was the day the flame on the hill inexplicably shut off that Vandor understood why he had been blessed by the gods. He was chosen by them to investigate this occurrence and return the flame to its previous glory. He would save the town from economic ruin!
He just recently learned that he has a half sister who was born out of wedlock and was given up for adoption. Her current wereabouts are unknown.
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[sblock=PC relationships]
Aja-training partner and friend. The two met at the temple during Vandor's training. She is his closest friend. Vandor trusts her completely and often shares his thoughts and aspirations with her. Aja sometimes thinks he is too trusting and it is perhaps their main difference.
Twist-a recent arrival in town. The small being has been pestering Vandor with numerous questions, particularly after Vandor was seen making his own light source using magic. Vandor tolerates the questions and has begun to ask his own. The Ratfolk is unlike anyone Vandor has ever met and the being's unending curiosity amuses him.
Hailey: A recent arrival in town. Vandor first noticed her at the store. Later, the two met again at the inn where Vandor was dining. He approached her and asked about her occupation and the weapons she carries.
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