[OOC] Pool of Radiance

@hafrogman: Hope you are alright with the change of action, but the targets in the center were running low already and I doubt you wanted Kylest to run right into the middle of the orcish formation. ;)

@Scotley: Summon Monster V has a range of 45 ft. only (and takes a full round to cast), you have to pick a spot within range this round, where the elemental will appear (and immediately act from) right before Eldwyn's turn comes up.

Bye
Thanee
 

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Ok - A little strategy here.... (Bare with me) Aylor has a good shot at taking out Gruul (She has a 25AC vs large creatures). If Kordunn can take out Orc II then Aylor can avoid an AoO when she charges in. That leaves Oog and Selvaggio to take out the two flanking Orcs V & VI. Then the Earth Elem. can chaos some extra confusion within the ranks.

Just a thought.

-Blood
 

Selvaggio's next step is to heal Dirtan. He is running low on spells. Once we rest and the new spells come into play, it will be different. But that doesn't help us now. :)
 

Next round will be up tomorrow, but I guess the game will be more or less stalled until next week, anyways, because of Thanksgiving.

Which reminds me... Happy Holidays to those of you who celebrate it. :)

Bye
Thanee
 


Posting this weekend for me will be no big deal. But I leave for a business trip on Monday November 27th and won't be returning until Friday December 1st.
 

@Scotley: Just out of curiosity... why the medium elementals? Why not a hound archon, or a brown bear, or a griffon, or a dire ape, or a giant crocodile, or d3 lantern archons, or d3 lions, or d3 dire wolves? There are so many cool choices available... :D

Bye
Thanee
 

I thought the choice was limited by Eldwyn's alignment. If not then a hound archon would be most welcome.

I'm going to be out of touch until tuesday. NPC Eldwyn as needed. He's got one more useful scroll and then it will be time for the trusty sling.
 

You cannot cast spells of an opposed alignment as a cleric (the bard has no such limitation, but I would expect, that a cleric/bard would still adhere to those standards even there).

Chaotic, Evil, Good, and Lawful Spells: A cleric can’t cast spells of an alignment opposed to his own or his deity’s (if he has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions.

Not really a big limit, though. ;)

Hound Archon then?

Bye
Thanee
 

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