(OOC) Scourge of Daggerford (Full)

Angis has +4 Stealth, and he is your Pass Without a Trace guy. But that is only within 10' of him, I believe, so only the group he is with is going to get the benefit of the spell. So he is capable of getting to the north side with Tommi, if that is what is wanted. His bigger issue is the ranged attack aspect of the plan. He is +4 at any decent range (vs. +5 with his axes), so not bad. But he has a crossbow, so he doesn't get the benefit of his Extra Attack. Get him a longbow, and he will go to town, especially with his Hordebreaker feature.
 

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The other idea would be to assault the camp from the north. Then everybody can stop them from fleeing north. Although Escella drawing part of the orc force another direction first is probably a good idea to keep the 5 of us from being overrun by 20 orcs.
 

First off, I apologize if anything I said came across as direct attack on you personally. It wasn't (intended).
Thank you.
Second, after re-reading your post, I see what you mean. I reacted based on my understanding at that time where Tommi said "we strike quickly" - where I read your suggestion to sneak as something you go at alone and go into the camp (strike = melee). I actually suggested that you have someone sneaky (in this case Escella, maybe Neurotic orc?) as backup.
As I indicated subsequently, I thought I was acting on your character's urgency. By "we" I meant "we" and by "strike" I was thinking "at range" (at least the 30' for Tommi's Magic Stone) but I didn't make that explicit.
That said, I still think in-character it was appropriate - it is your character - I will not tell you how to play him...but Vairar, the elf, will react to anything Tommi does that wasn't discussed and planned for (and anyone else going off on their own - except obviously in combat you cannot actually plan).
To my eyes, saying it wasn't personal and subsequently talking about making enemies with Tommi felt excessive, and undermined the ooc in the first post.
I would prefer not to have a problem with my character reactions since it is in a way telling me how to play my character, but I can change it (Vairar adapts to the group) if it really bothers you.
I don't want anything changed, and I'm not asking you to change anything going forward. Tommi will accept whatever plan going forward.

I myself do not see the stark player/character distinction you do. We are all people with lives, and I ensure my character (all my characters) want some basic things that I do -- particularly the group to work together, all players to have fun, and the game to keep going. I hate any PvP conflict.

You can't know that's what motivates my ic posts, and I do assume others want the same. Let's play. And thanks.
 

Okay, now that I think we're on the same page, I'm gonna shuffle us along. I'm gonna say after much discussion (where some misunderstandings occurred, feelings were hurt, but further discussion led to some new understanding and respect), the group decided to split into two groups.

Group A) Angis will PwoT himself, Vairar and Dornuk, get as close to the south side as possible before revealing themselves and attack (using a combination of ranged and melee, as suits them).
Group B) Tommi and Lionel will go to the north side, join the attack at range, and make sure that no orc escapes that way.

Escella can join either group. I know that @jmucchiello intends the south, but I think Escella is better on the north side. Not only does she have a great range attack, but she is best at chasing if anyone makes it past. Just let me know which you chose so I can set it up.
 

It seems that I have added yet another plan that doesn't quite match any of the PCs intentions - which is why I haven't set it up yet. It seems likely that Escella has the strongest opinion. Can I get @jmucchiello to give me a final plan of assault and I will assume that everyone else goes along with it (unless they object quickly) so that we can move forward?
 



Thank you.

As I indicated subsequently, I thought I was acting on your character's urgency. By "we" I meant "we" and by "strike" I was thinking "at range" (at least the 30' for Tommi's Magic Stone) but I didn't make that explicit.
Yeah, misundestanding.

To my eyes, saying it wasn't personal and subsequently talking about making enemies with Tommi felt excessive, and undermined the ooc in the first post.
What!? I never said anything about making enemies? I said Vairar will react - that means he may berate (in-game) or curse or whatever reckless human. Not that he will attack him or refuse to heal him or whatever.

I myself do not see the stark player/character distinction you do. We are all people with lives, and I ensure my character (all my characters) want some basic things that I do -- particularly the group to work together, all players to have fun, and the game to keep going. I hate any PvP conflict.
This is the main issue then. I want everyone to have fun. But having character have real-life (for him in game) trouble doesn't detract from my fun. If we are all in agreement all the time, we might just as well be hive mind or one entity with many powers. With conflicts like this I see opportunity for RP and character development, not inter-player strife. Vairar and Tommi want the same thing - resolve the orcs and gnolls and help their respective people. It is just a way of accomplishing that they disagree on.

Since we differ in the understanding of what conflict in-game and out-of-game is, I'll reign in Vairars comments since it detracts from your fun. I very much see character-player distinction because I am capable (and did) play both female (I am male) and evil (I am not) people. Outgoing peace-makers and/or healers and violent fighters as well as withdrawn bookish characters.
I am fairly outgoing, but not the center of the events. I know how to fight, but I am not violent. I enjoy books, d&d and science, but I'm not bookish in a sense that I know minutiae of everything.

And I'm sure you could say the same for yourself. I'm fairly sure not all your characters are like Tommi.

You can't know that's what motivates my ic posts, and I do assume others want the same. Let's play. And thanks.
True. And agreed. I don't want you to not have fun. Sorry for any misunderstanding.

Sorry for the discussion everyone, I hope we can keep going together like friends.
 

Okay, before I resolve the round, I need to clarify a few things:

1) Did Angis do two actions, or was it just one action with extra attack? The orcs will be surprised, so I guess it would be okay for everyone to post their actions for both round one and round two. This is further complicated, of course, by everyone delaying/readying, and made a bit complicated by how by-the-book 5e interacts (in this case poorly) with PBP. I've tried (this time) to play 5e "properly" and use Round One (orcs are surprised) rather than a "surprise round" - but the latter works better with PBP, in that it's clearer that everyone can act twice before the orcs go.

2) The fortifications are difficult terrain. If Dornuk hides, then he's moving at 1/4 speed for at least fifteen feet (so that 15 feet would take 60 feet of movement). Otherwise he can just charge (dash). My math says that he can reach the closest Orc (that would be Eye of Gruumsh #2) with 70 feet of movement. Sneaking up on him would be possible (because of the campfire smoke) but sometimes it's best to attack with speed. You made it this far without being spotted, is my point of starting you where I did.

3) @MetaVoid I assume Viarar is just going to follow Dornuk? You haven't posted any intent.
 


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