(OOC) Scourge of Daggerford (Full)


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Just an FYI, I will be leaving on Monday for a week long road trip and I am unsure of what my internet situation will be on a given day, so please NPC Snake as needed if I don't respond timely.
 


I was waiting for a few more posts, but I decided I will just keep the story going. I'm going to keep going with the style I set forth, doing small snippets for each player. I find it easier than trying to do big posts for everyone.
 



By the way, I welcome general feedback. If anyone feels that all this story-stuff is getting in the way of your goblin-hacking, feel free to voice that. I do expect a lot of goblin-hacking, eventually, I just want there to be a reason to care about it. That and a reason why the PCs have to do the "heavy lifting"...
 


Whew! We very-nearly have a full party on their way to an encounter!

I can't believe that I nearly feel like I rushed that last one. As long as everyone has the basic imagery.

The threat is upriver, and mostly on the far side. There are three boats full of hobgoblins and goblins. They are firing arrows from the water, beaching, robbing and raiding, and jumping back in their boats and moving to the next few cottages (when they are far away from each other, or on foot if they are close)

A ship-to-ship action in the dark could be pretty dangerous.

Perhaps the best idea would be to put straight across and travel north by foot, gather survivors, and find where the goblins have put to shore to raid.

Otherwise, or after that, If you can lure a boat downriver, archers on the wall can lay a volley into it. If you can get it stuck in the shallows, it's done for.

Let me know where you'd like to start.
 


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