5E (OOC) Scourge of Daggerford (Full)

FitzTheRuke

Adventurer
Oh, yeah. I could see that. You'll probably just want to go visit your uncle in Waterdeep. Maybe the Blackstaff will do some magical testing on you. I doubt your uncle will keep it from the Gray Hands (the Waterdhavian protection faction) or the Lord's Alliance. Maybe they'll start outfitting you as a potential double-agent.

If Sing-Axe has a Thayan connection, as suspected, it wasn't revealed this time around. One thing your uncle will discover (I'm going to tell you in case I forget later) after you left is that his magic that was supposed to keep his presence secret while he watched - it failed utterly. Sing-Axe knew he was there, and he may have kept more things secret from Titus because of it than he otherwise might have.
 

FitzTheRuke

Adventurer
I see Titus’ Google-Fu has failed him just as much as mine has.
Yes. I've given a lot of hints as to who he is, but with none of us (including me) having read too many Forgotten Realms novels (and I haven't named him exactly right) It'll be hard for anyone to guess. Out of curiosity, does anyone think they've picked up on anything? I don't mind some OOC guesses, if anyone is interested.
 

FitzTheRuke

Adventurer
I've never read any of them. Actually, no, I read Exile many years ago, though I'm not sure I finished it.

Hadeshah (the Priestess of Chauntea at Harvest House) will give you one Healing Potion, and sell them to you for 40 gp each, though she only has 3 left to sell. She'll remorsefully thank you for burying her friend Estor, the Priest of Chauntea from Julkoun who was hanged from the covered bridge. You will always be welcome at Harvest House.

Luc Sunbright (Priest of Amaunator at Morninglow Tower) will happily sell you more for 50 gp each if you attend a condescending sermon as his honoured guests, where he will use you for a shining example of his god's will.
 

gargoyleking

Adventurer
Dandin's got mobey to burn. If the priest is willing to throw in a flask of Holy water and give Dandin a chance to say something aslt the dinner as well, he'll buy 3 potiins from him. (In addition to the 40 gold ones.)
 

tglassy

Adventurer
Since we have a goodly portion of gold, could Titus get himself a Warhorse? It's 400 gp, according to the Player's Handbook. I know that's a lot, but I don't mind giving up a portion of my share any loot we get. If y'all think that's too much, I can settle for a riding horse.

I promise I'll feed him and brush him every day!
 

FitzTheRuke

Adventurer
Luc Sunbright would agree to Dandin's terms.

Titus could probably convince the Duke to lend him a warhorse. It would technically belong to the Duke's stables, but for all intents and purposes be Titus' horse. Unless you somehow cut ties with the Duke it would remain yours. (Can't quite get everyone a horse, but might be able to get a couple of riding horses too while at the stable.)

This would require a persuasion check dc12 for warhorse, 14 for extra riding horse, 17 for 2 Riding horses, dc21+ gets you a warhorse and 3 riding horses. One roll will do.
 

tglassy

Adventurer
Titus Persuasion Check: 1D20+3 = [2]+3 = 5


Lol, nope. Looks like I'll need to buy one if I want one.

I don't mind having my own horse, but only if the others don't mind me taking that much of the starting gold. There's what, four of us? So 250 each? That's plenty for everyone to buy their own riding horses, and I could always just wait until later and get a Warhorse. It's about 100 gp for a Riding horse, saddle, saddlebags and a bit and bridle. 101, actually. Four riding horses would be 404 total, while one warhorse and three riding would be 730 or so. So yeah, I can take a Riding Horse, a potion of healing and 50 gp for random expenses. That's 200 gp total for me.

But I will be saving up for a Warhorse with full Plate Barding. That...that'll take a while. Barding is 4x the cost. So 6,000 gp for a plate armored Warhorse. Wow. That's a lot. 7,500 for plate for me and my horse. Well, what else am I going to spend my money on? May as well start saving now.
 

FitzTheRuke

Adventurer
The Duke made apologetic excuses to Titus, telling him that much of his stables were "away" in Julkoun with his sister Morwen's men, and that he needed the remainder for dispatch riders to his outlying holdings. All of the horses within Daggerford belonged to the Duke's Stables, but Titus knew of a horse breeder in Enfield, which was on the way, where he could possibly buy a riding horse, or more, if the others wanted one.

(I'll probably transfer the above to the IC at some point soon. I'm still waiting to find out how far you want to press-on in a single day. Sounds like Titus might take some of the day up in Enfield, though. Let me know your votes everyone! BTW, there's Five of you. Six if you count Lionel, who I'm thinking of running as an NPC. I miss that guy.)
 

gargoyleking

Adventurer
The Duke gave Titus a thousand gold right? If you have a plan for it, sure I don't see why not. Any other big ticket items we need for anyone? Maybe a couple of magic weapons for anyone who doesn't have obe already? Also, I think Dandin's happy with his mule and cart.
 

tglassy

Adventurer
He gave US a thousand gold pieces. We should buy the healing potions and any other equipment we’d need with that. I’m thinking at least a riding horse for everyone would be nice to have, going forward. I’d like a warhorse because I want to be able to take it into battle when the time calls for it, but I’d really need Barding and the Mounted Combat Feat to make that worth it, and I don’t know if I’ll actually ever get that. So a Riding Horse is ok for now.
 

FitzTheRuke

Adventurer
He gave N7 a thousand gold, but for the team's expenses.

You can get a carriage with two draft horses for 200gp. That would fit the rest of the party while Titus rides. Doughty Daggerfordians can travel in style.
 

KahlessNestor

Explorer
Dwarves don't ride horses! LOL

I think everyone should carry at least one healing potion. If we get horses, that's fine. They technically don't travel faster than on foot (except for an hour, and then need a rest), but they do carry more. Let me know how much we get, and I'll buy the gear. Dandin will snore through the priest's sermon if he needs to LOL
 

FitzTheRuke

Adventurer
I've always liked the idea of what I call "The War Wagon" - A hard-topped covered wagon (a carriage for the purposes of cost) with a heavy crossbow mounted on the roof. Two seats up front, one on the roof, and camper-style bench seats (sleeps four inside, when the table is dropped down, five if two are halflings!) Probably cost you 300gp including the 2 horses, the crossbow, and comfort modifications to a wagon or carriage.
 

FitzTheRuke

Adventurer
Let's say the party walks to Enfield, talks to the horse-breeder, and some carpenters, and decks themselves out with a Warhorse with leather barding, a War-Wagon and two Draft Horses, (and mounted crossbow) for 750gp and bought five (one each) potions of healing from Luc Sunbright (after Dandin gave a speech). That's the 1000gp spent. Other potions (like from Hadasha) should come from other money. Dandin picked up his 500gp, so he's pretty flush on his own.

Dandin would probably leave Hanar with Zachare for pulling his wagon around town collecting trade goods for the boats.

Enfield is about a 5 hour walk, so if you left at 8 in the morning, you'd get there at 1pm, and you spent the rest of the day getting all that stuff, so you can stay at the modest Inn there, and get on the road in the morning. Kahless is right that you don't travel any faster this way (not on a daily scale) but you travel in style and comfort!

Any objections?
 

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