OOC: [T20] High Law and Low Justice

You haven't got anything to apologise about; the only person who has anything to apologise about is me, because I haven't been here to play him.
 

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DrZombie can keep playing Ruzz'koff untill we get to Dukh, and then we'll reevaluate things, not just for Ruzz'koff. Probably what I'll do (and this was the plan even beofre Wilphe came back) is to ask DrZ to make a new character, and make that character's experience and wealth on par with the other characters after this adventure. If that's not to your likeing DrZombie, let me know, and we can try to come up with something else.
 

Maerdwyn said:
We also need to talk a little bit about the campaign itself. It's been going on about 18 months now I think, and it's been limping a little towards the end ...

End? In a way it feels like we have just started. On the other hand, as much as Saanath would like to stick it to Nels-Whatsits, that might be bighting off a lot more than can be chewed.

I'm for continuing the game. However, things might get quite hot for us in Duhk once Nels-Whatsits arrives.

With that in mind I think we need to do some preparations. I'd like to see datafile built containing all the relevant information to date. Off the top of my head, that would be the original Kerchan bridge recording, original distress call, sensor records of the fighters and mercenary cruiser (along with records of their attacks and attempts to mislead the SDB into thinking we were the Ulugu ... something.), Dvonn's crew logs, medical data on the spores, .... Anything else?

The next question is whether we stick around and try to stick it to Nels-YouknowwhoImean or just use the materials gathered to get him off our backs and get the hell out of dodge. He agrees to say he sent us out in response to the distress call, we agree not to tell the truth in return for not being prosecuted for nicking a couple of his shipsboats.

I still would like to know what was going on. I can't help but feeling that the Dvonn was set up, and Nels-XXX was part of it. But I'm willing to live without ever finding out.

Regarding the survivors, I think we should work on getting the crew awake before the passengers. And clearing away the dead as well. The crew can take some of the load off us. But how do we handle things? Who has command of the ship. Personally, I'm not all that keen on the idea of handing control of the ship back to them. I think we should empty the Shipslocker of weapons first, just in case. Legally, how do things stand?

Anyway, not sure if I am making much sense - its a bit late here and this little black dog should be in bed.

Cheers
 

While I'm thinking about it, who's here.

Saanath & Trelelwiero (doghead)
Trelene (Tailspinner)
Tomas (Tonguez)
Ruzz'koff (Dr Zombie/Wilphie)
TBA (Dr Zombie)

NPC's
Quinn (ex Watus)
Zaed (ex Douane)
Ktarle (ex Seonaid)
Vyrkris (NPC).

So looks like five players at the moment.
 

I know I'm not there at the moment; and I need to check the Ic posts to get my details right but, the little nagging voice of one of Ruzz'koffs alternate personalities says:

Don't trust:

"Rerg'shael, a female vargr in her thirties. Her badge and uniform mark her the ship's astrogator"

I don't believe the Dvonn just happened to misjump and get ambushed by a Merc Cruiser

I think it came out from jump exactly where Rerg'shael intended...
 

lol. Ruzz'koff has no idea where the ship is heading now, but he will listen to the little voice with the brittish accent in his little head.
 



How are things? I haven't had a chance to check out any of the threads but for the last few posts, but it looks like ya'll are doing okay.
 

Just saw the post in doghead's game. We're doing well over here, although we've a few more characters that players at the moment. Dvonn is safely in jumpspace, with the crew yet to really decide what comes next. Ktarle is still waiting for you if you'd ever like her back :)
 

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