OOC: [T20] High Law and Low Justice

I've been so caught up in this game, I kinda forgot that I'm going to be off soon. In about 24 hours, actually. I'll be back in two weeks.

Looks like Tomas got the bridge after all.

the head of the dog.
 

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ooc: Meardwyn, you said we have 6 hours of oxygen so long as the people remain sedated.. I guess by that you mean the crew and passengers. Its my understanding that we haven't found anyone except the child and the lowberth passengers so far, is that right?
That is correct. However, there are at least the other luriani the Dr. mentioned in her log. There may be others, and any mention of such hypothetically still sedated passengers would have been a slip on my part :) There are some areas of the ship that haven't been searched yet - the staterooms, crew quarters, lounge, etc.
 


Maerdwyn said:
Folkert,

My wife (an MD) was asking me how you were doing (and sends her best wishes to you). Was your stroke related to the accident injuries? Everything okay now as far as movement and the like goes?

Ian

Ian,

please convey my thanks to your wife! I really appreciate the concern!

Fortunately, I'm doing really well now. No impairment of movements, no permament damage, nothing. (I was very lucky!) Also, while I have no MD in the Family, I got 8 certified pharmacists, so it was made very sure that I was not released "back into world" till full rehabilitation. :) As for the stroke, very probably the accident has been the final straw but I also have a slight inborn defect (a slight weakening of some vascular walls) which faciliated it.

Of course, I had to change to few things about my life, but who wouldn't do so in this situation? ;)


Many thanks!

Folkert
 

I'd be interested in playing, and, no, doghead, I'm not stalking you :) .

I only just bought the T20 rules, played a bit when I was living in england with the gurps rules, and I'm mastering a game next week. Talk about a steep learning curve.

Anyways, I can post about once every day, sometimes more, sometimes less, depending on my work.
 

DrZombie said:
I'd be interested in playing, and, no, doghead, I'm not stalking you :) .

I only just bought the T20 rules, played a bit when I was living in england with the gurps rules, and I'm mastering a game next week. Talk about a steep learning curve.

Anyways, I can post about once every day, sometimes more, sometimes less, depending on my work.
Sounds great, DrZ. Would you like to jump in playing Ruzz'koff (in which case you can just start posting after you've gotten up to speed on what's happening - email me if you have any questions) or would you like to wait and start with your own character when the party reaches the next starport?
 

Well, playing another persons character is like wearing someone elses underwear. It may well be cleanly washed and ironed, but it's still a bit odd....
I'll get up to date reading the storyline and will try to play Ruzz'koff untill the next startport, while I make my character, then switch at the next startport, if that's ok with you. Hell, I might even get to like the odd sensation in my nether regions and continue to play the little bugger, who knows. I've still got a lot of reading to do, so I have no idea how he's been played.

About char creation : where can I find the details or can you give me a quick summary?
 

DrZombie said:
Well, playing another persons character is like wearing someone elses underwear. It may well be cleanly washed and ironed, but it's still a bit odd....
I'll get up to date reading the storyline and will try to play Ruzz'koff untill the next startport, while I make my character, then switch at the next startport, if that's ok with you. Hell, I might even get to like the odd sensation in my nether regions and continue to play the little bugger, who knows. I've still got a lot of reading to do, so I have no idea how he's been played.

About char creation : where can I find the details or can you give me a quick summary?
Yeah - not ideal, thanks for being willing to work with the situation for a little while. Unfortunately, I've already got someone's newly made character running around this near-ghost ship only to have that player drop a couple weeks later. With luck, the party will make it out of Tamandere pretty soon, and I can more easily write your new character in and the old characters out. I'll get you the character generation notes soon.
 
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On Character Generation: If you've got the book, it's pretty standard. I was remembering it being very complicated from way back when we started, but that was because not many of us had the books.

4d6, drop the lowest. Most races, except zhodani, are fine

Luriani are modified slightly:
+2 Constitution, -2 WIS. 9 meter land. Can breathe water and dive to 240 meters without artificial aid or discomfort. +2 to FORT Saves. +4 Swim Checks. No skill point bonus or extra feat.

They are the dominant political force in the Gateway Domain, and life can be somewhat more challenging for those non-Luriani trying to compete with the the establishment in terms of politics, business, eating, etc. I'd prefers someone from the Gateway Domain, just so the character has some investment in the things going on here, but we can work with that if you have other ideas.

Current Party:
Quinn, human marine
Ruzz'koff, vargr navy/merc
Tomas, human traveller
Trelene, Luriani navy/professional
Ktarle, Aslan doctor
Saanath, Human merchant/traveller
Zaedhrarrg, vargr scout
 
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