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[OOC Thread] Delving the Mists (seeking recruits!)

Cerebus13 said:
Type in the various file names I gave above...I am just storing the pictures on there instead of making any sort of webpage with links to them. So just type in the homepage link and then the picture name and you should be good to go.

I recommend just grabbing the .zip files if you can cuz it'll save you a lot of time.
I am trying to see what class, beginning, gets most of the skills as class skills for becoming the anatomist. Heal is the kicker, as that seems to be Cleric, Druid, Paladin, and Ranger...which I need to accumulate 8 ranks. There is a feat, called Signature Skill, which says "One of your cross-class skills is now considered a class skill. I would like that, but it's at the cost of a feat.

My question is: How are you playing the effects of multi-classing and cross class skills among those classes you have. In other words, if I had a Rogue2/Druid3, and one has Heal as a Class Skill, and the other doesn't, how are you determining how many skills I can have in that? Just wanted to flesh that out now, as I know in another game, the DM doesn't want to go through all the math, and just states that if your character has a skill in either class that they have a level in, then consider it a class skill for all skill points.

Thanks,
Fangor
 

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Actually the rules for 3.5 are that once you have picked up any levels in a class all skills within it are class skills for you forever and ever. Not sure if it's like that in 3.0...but just grab a level in something with heal skill access and run with it ;).
 

Knowledge Anatomy....it says I need 5 ranks for it to become Anatomist. What classes actually have that as a class skill? Or is it always a Cross Class Skill?

Also, Monster Lore, I would like to know more about that skill, as I am sure this character would need to know some info about monsters he.she has disected...
 
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Then you've got a problem. I'd work it out myself, but I can't get the Dungeon.gr site to load. What classes did you want to take? What are the requirements for Anatomist?

By the way, I'm not so sure about that "always class skill once taken" bit. While Page 59 says that your max rank is counted as a class skill if you've taken ranks in something, it doesn't say it's not a cross-class skill anymore. The end of the first paragraph under "How Multiclassing Works" on Page 60 also sounds pretty contrary to what you just said.
*shrug*
 
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Let's see if you guys can help me out...here is what I have in mind...

A character, starting out as a Rogue, and levelling in that to level 3.

1st - Rogue 1 - 44 skill points to start, Sneak Attack, Trapfinding, and 2 feats.
2nd - Rogue 2 - 10 Skill points and Evasion.
3rd - Rogue 3 - 10 Skill Points, Bonus Feat, Sneak Attack 2D6, Trap Sense +1.
4th - Ranger 1 - 8 Skill Points, Stat increas (WIS), Favored Enemy, Track, and Wild Empathy.
5th - Ranger 2 - 8 Skill Points, 2 Weapon Fighting
6th - Anatomist 1 - 6 Skill Points (3+WIS Mod), Bonus Feat for 6th Level, Weapon Focus and Weapon Specialization for Knives, Sorcerer Spells Level 1, Surgery, Improved Healing, Accelerated Healing, Autopsy, Cure Disease, Henchman

The skills I am trying to focus on are:

Heal, Knowledge Anatomy, Profession Herbalist, Decipher Script, Disguise, Forgery, Gather Info, Knowledge Local, Listen, Search, Spot, Survival, Concentrate, and possibly Handle Animal.

The Weapon Focus and Specialization in Knives has me thinking of him.her carrying around her tools of the trade, which would be scalpels of some sort, or surgery knives, for the up close and personal type of fighting.

I have 4 feats, one of which HAS to be Skill Focus Heal for Anatomist, so make that 3 feats to hand out. I went through the list of feats on the tripod account, and I see a lot of nice ones, but need to know something else about this setting. I am clueless to Horror, Madness, ETC Saves, and all that...so what should I do? Should I go out and try to find this book, if they have it at a local store here?

I almost have my character done, except for the horror and madness save part, where Feats would help out some. Should those feats go towards that type of character, as I am sure he/she has seen most of anything in the morgue. I would think it very character-like for the higher saves on Horror, etc...which I am failing to understand what stat modifier it is referring to. Is that a WILL save, or what?

Thanks again for the help.
 

Gramcrackered said:
Then you've got a problem. I'd work it out myself, but I can't get the Dungeon.gr site to load. What classes did you want to take? What are the requirements for Anatomist?

By the way, I'm not so sure about that "always class skill once taken" bit. While Page 59 says that your max rank is counted as a class skill if you've taken ranks in something, it doesn't say it's not a cross-class skill anymore. The end of the first paragraph under "How Multiclassing Works" on Page 60 also sounds pretty contrary to what you just said.
*shrug*
Hey Gram, you got a messenger? I use msn and sometimes Yahoo...
 

Ah you are correct...I was misreading the SRD. What is confusing is that as long as a skill is considered a class skill for one of your classes the maximum ranks you can put into it is classlevel + 3 just like a class skill....but according to an example they have in a book when you level any skills that are NOT class skills for the class you level in cost 2 points to raise one rank.

So basically:
- Max ranks in a skill are class level + 3 if any of your classes have that skill as a class skill. Otherwise they are this number divided by 2.
- When you level only skills that are available to the class you level in are considered class skills and only cost 1 point per rank, otherwise they are cross class and cost 2 points per rank.

Rules are rather vague on this so I had to read the example they gave very carefully.

Anatomist requirements are:
Heal: 8 ranks
Knowledge (anatomy): 5 ranks
Profession (herbalist): 5 ranks
Feats: Skill Focus (Heal)
Special: Anatomists gain their knowledge from a
number of sources, but eventually, as the sources
of socially acceptable knowledge dwindle, they
turn to the systematic dissection of cadavers. While
any corpse will do, fresh human corpses are
preferred, often causing the Anatomist to plunder
fresh graves for subjects of his ghoulish study.
 

Fangor the Fierce said:
Only bard and wizard qualify for that...and I don't think that they are on my background....:\

You might want to ask your DM if you can take a level in the NPC class Expert from the DMG. You can pick any ten skills as class skills then.

If I were your DM, I'd probably let you have 2 levels in it and count that as one of your 6 levels (so you'd actually have 7 levels), since the NPC classes are so much weaker than the PC classes. But I'm not your DM. Here, anyway. :)
 

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