[OOC] WD's Against the Orcs

I'll also be gone this weekend traveling. Feel free to NPC me - basically try to sneak attack as often as possible ;) I think we'll be taking a long rest after this battle, so I wouldn't mind using a daily or two.

That's clever on the orcs' part though - we haven't rested all night, waiting for them to come. So they come near dawn, we have to fight them and then we probably sleep, losing daylight hours that we could be building defenses. Almost too clever ...
 

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I'm pretty occupied the WE, too. I'm also not a that great fan of NPCing PCs. Is everyone okay with a break till monday?

...
That's clever on the orcs' part though - we haven't rested all night, waiting for them to come. So they come near dawn, we have to fight them and then we probably sleep, losing daylight hours that we could be building defenses. Almost too clever ...
The time of attack is just like written. No change by me. Not all orcs are stupid!
 
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Will update the map today.

[sblock=Padreigh]
Your M&M Character


4pp to customize and you have to choose your skills yourself:



str 10
dex 12
con 14

int 18
wis 14
cha 10

Toughness 12/2
FORTITUDE 6 (2 Con +4)
REFLEX 8 (1 Dex +7)
WILL 6 (2 Wis +4)

Skills: Pending (36 SP)

Feats: Accurate Attack, All-Out Attack,Power Attack, Precise Shot, Inventor, Languages 4 (Englisch, Französisch, Latein und Griechisch)

Powers:

Alternate Form 5 (25pp): Insubstantial 1 (5pp), Super-Movement (Permeate) (2pp), Immune 4 (Suffocation, Critical Hits) (4pp), Flight 4 (8pp), Strike 5 (5pp)

(Alternate Powers (choose one power feat for each: Electrical Control 12, Mechanical Control 12 (animate electrical object)], Electrical Control 6 [Extras: Aura, Duration 2 (Sustained); Flaws: Range (Touch)], Stun 12, Stun 8 [Extras: Area (Burst)], Stun 4 [Extras: Aura, Duration 2 (Sustained)], Telekinesis 12 [Heavy Load: 50 tons])




Force Field 10 (Extras: Impervious), Immunity 11 (aging, fire & electricity damage)

Combat: Attack +8, Grapple +8, Damage +0 (unarmed), +12 (electrical control), Defense +8, Knockback -11, Initiative +8

Abilities 18 + Skills 9 + Feats 9 + Powers 63 + Combat 32 + Saves 15 = Total 146

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[sblock=WD]

str 10
dex 12
con 14
int 18
wis 14
cha 10

Toughness 12/2
FORTITUDE 6 (2 Con +4)
REFLEX 8 (1 Dex +7)
WILL 6 (2 Wis +4)

Skills: 52
Knowledge (Physical Sciences) 8
Knowledge (Technology) 8
Knowledge (Life sciences) 4
Craft (Electronics) 8
Craft (Mechanical) 8
Craft (Chemical) 8
Ride 4
Notice 4

Feats: Accurate Attack, All-Out Attack,Power Attack, Precise Shot, Inventor, Languages 4 (Englisch, Französisch, Latein und Griechisch)
Powers:
Alternate Form 5 (25pp): Insubstantial 1 (5pp), Super-Movement (Permeate) (2pp), Immune 4 (Suffocation, Critical Hits) (4pp), Flight 4 (8pp), Strike 5 (5pp)
(Alternate Powers (choose one power feat for each: Electrical Control 12, Mechanical Control 12 (animate electrical object)], Electrical Control 6 [Extras: Aura, Duration 2 (Sustained); Flaws: Range (Touch)], Stun 12, Stun 8 [Extras: Area (Burst)], Stun 4 [Extras: Aura, Duration 2 (Sustained)], Telekinesis 12 [Heavy Load: 50 tons])


Force Field 10 (Extras: Impervious), Immunity 11 (aging, fire & electricity damage)
Combat: Attack +8, Grapple +8, Damage +0 (unarmed), +12 (electrical control), Defense +8, Knockback -11, Initiative +8
Abilities 18 + Skills 13 + Feats 9 + Powers 63 + Combat 32 + Saves 15 = Total 150

Sind die Skills so okay für einen Doktor der Physik und Chemie oder sind Chemie und Physik eigene Skills?
Was ist mit "Choose one Power Feat" gemeint? Da habe ich ja die Liste noch nicht (Amazon sagt 7. November :( ).

Funktionieren die anderen Powers, wenn die Alternate Form aktiv ist?
Und kann ich jetzt Kameras lenken und Geldautomaten "überreden"?

Fragen über Fragen ... ;)

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New map is up!

[sblock=Padreigh]
Geldautomaten mußt du mit dem DM klären.

Mit deinen übrigen 4 Punkte könntest du 4 Kräfte aussuchen die du gleichzeitig verwenden könntest (dynamisch) (aber dann z.B. Animation & Blast auf 6)
Oder du gibst einen Punkt für alternate form aus und bezahlst die Kosten für dynamic mit dem Punkt für einen Power feat (weiß nicht ob das der SL erlaubt) und hättest noch drei Punkte über.

Physik und Chemie fallen beide unter Knowledge (Physical Sciences).
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[sblock=WD]
Oder du gibst einen Punkt für alternate form aus und bezahlst die Kosten für dynamic mit dem Punkt für einen Power feat (weiß nicht ob das der SL erlaubt) und hättest noch drei Punkte über.

Häh?
Moment, ich stehe grade auf dem Schlauch... und zwar völlig.
Ich müsste das machen, damit Force Field auch in der Alternate Form funktioniert???

Von den 4 Punkten habe ich ja eh keine mehr übrig, da ich in die Skills investiert habe.

Wir sollten übrigens ins Karatas-Forum "umziehen". ;)

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I'm ready to roll just waiting for second round to start so I can double move into the action. Will we be able to signal the towns people when we want the logs to start rolling? If so is that considered a free action or a minor action?
 

I've really busy the past few weeks, and I'd like to apologize for not responding to the game.

If you can tolerate doing so, please NPC Paranthraxus for this combat. I expect this busy phase to last for another week or so. If not, I'll withdraw from the game, no hard feelings.

Thanks, all!
 

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