Hunter In Darkness
First Post
Kinda enjoying the revisionist history going down here. Keep it up ,it is amusing
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Only for that niche of players that would use it. Continued research may have shown that the majority of players would not use the game table. The research may have also shown that of those players that use virtual tables many find existing methods to be adequate so as not to be interested in WotC's offering.
Well, geuss what? In business you need to make a decision and stick with it. If you approach something half-assed it is doomed to fail.
For the specific game experience I want, 3E is far and away a superior choice.Point the first, I think the argument is that 3E engenders the problem, which is a vast difference from imposing it.
Point the second, under what circumstance is your comment about "settling for 4e" remotely called for? It's bad enough I have to see your 4e dig in your sig every time you post, but I'd greatly appreciate refraining from comments like this that can clearly set off the powder keg nonsense that is the edition war.
As many have said time and again: Love 3e or hate 3e. Love 4e or hate 4e. Go nuts. But please, please spare us comments that imply your choice is somehow better.
That's not true. You absolutely can make the customers happy. Most of them, at least. But unfortunately the tabletop roleplaying customer base has a disproportionately high number of what can only be called bad customers - the spoiled, entitled sort that would rather whine about how they would do things differently instead of appreciating the reality of the situation the hobby is in. These customers are not worth pleasing. WotC was right to ignore them because, truthfully, driving them away from the hobby would only improve it.
The table was always designed as a part of DDI. What you're discussing is simply revisionism. The digital game table was simply supposed to be an option available to Insider subscribers. They ended up unable to complete it because the economy started to tank, corporate demanded cuts, and the software development team was seen as less important (and rightly so) than the RPG designers.
Paizo did not suffer from the loss of the magazines. They understood the business deal they made with WotC from the beginning. They are not the helpless little company that WotC stamped all over as you surmise. I'd go so far to say that, based on commentary from Erik Mona and the direction Paizo took after the "incident," Paizo benefited from losing the magazines. Erik spoke about the issues of being in the business of finding advertisers over that of just designing games. The magazine industry is dying. Online is the way to go for that media. They could have started their own magazine if that was a lucrative venture. IMO, I believe WotC intentionally acted as the "bad guys" in the decision to end the magazines to help protect their friends at Paizo. If the flak from the cancellation of the magazines had fallen on their shoulders they might not have recovered. WotC could withstand the hit as the larger company.
Ooh, nice one. Next time I'll put inflammatory words in your mouth.Wasn't WotC sending out C&D's at a few places who made their own 4e virtual tabletops at one point because they didn't want anyone cribbing them?
It might just be my bad memory.
Also, Shin, welcome to Dannager. If you dislike 4e for any reason other then "I'm crazy," then you're crazy and delusional.
No, just that a fair number of them are. That's the unfortunate reality. It's difficult to look at our own community and see it, but that doesn't mean it isn't there. And it's not limited to 4e haters. There are plenty of fans of 4e who probably fit the same bill.WOW. While I agree to an extent that there are bad customers out there, this just comes across as if youre saying that everyone who decided NOT to follow WOTC are a bunch of spoiled brats. And if that is what youre implying that's a pretty foul attitude to have.
Nope, it sure didn't.Didnt stop WOTC from laying off a bunch of their designers anyway though.