D&D 5E Opinions on the sorcerer so far?

What is your opinion on the sorcerer?

  • I like it/love it (and I like sorcerers a lot)

    Votes: 11 12.5%
  • I like it/love it (and I hate the class on principle)

    Votes: 0 0.0%
  • I like it/love it (and I'm overal neutral to the class)

    Votes: 15 17.0%
  • A neutral reaction (and I like sorcerers a lot)

    Votes: 1 1.1%
  • A neutral reaction (and I hate the class on principle))

    Votes: 1 1.1%
  • A neutral reaction (and I'm overal neutral to the class)

    Votes: 11 12.5%
  • I don't like it/I hate it (and I like sorcerers a lot)

    Votes: 5 5.7%
  • I don't like it/I hate it (and I hate the class on principle)

    Votes: 1 1.1%
  • I don't like it/I hate it (and I'm overal neutral to the class)

    Votes: 3 3.4%
  • I need to see more (and I like sorcerers a lot)

    Votes: 15 17.0%
  • I need to see more (and I hate the class on principle)

    Votes: 0 0.0%
  • I need to see more (and I'm overal neutral to the class)

    Votes: 21 23.9%
  • I don't care either way/ Lemon pie

    Votes: 4 4.5%

The sorceror doesn't appear to be much, if at all different from Alpha verison, and I really liked that verison of the sorceror.

I just hope that the sorcorer has more subclasses, it would have been nice to have a favoured soul origin.

Still a sorceror/cleric could make a very interesting character.
 

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I've got a bitchin' tabaxi cosmic sorcerer in my epic 4e game who has taken control of a moon as part of his epic destiny. :)
This is insanely awesome.
win.gif


I just hope that the sorcorer has more subclasses, it would have been nice to have a favoured soul origin.
Agreed. Having many sorcerer bloodlines in Pathfinder gives me some great options for NPC's (and PC's, if I ever get to play again).
 

I tend to play a lot of "savage" characters and I always play a magic using type over the more martial bent characters, so I certainly hope it is done "right," whatever that means.
 

Hrmm...I guessed I missed the memo that nixed the whole "you pick your subclass at level 3" tenet that was put forth as a (I thought) class design cornerstone in L&L (or wherever it was)!


They realized it didn't make sense that some classes would specialize after they got their powers.

How could a sorcerer or a cleric or a warlock choose their power source two levels after they got it.

"I have magic powers because my great grandma was a dragon's "lab assistant".
Why isn't my magic all draconic and stuff. I didn't kill even goblins yet."

Anyway, I like what I can see. More information needed for full assessment.
 
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