AuraSeer said:Fair enough.
Now, do any of you change your answer if we're talking about a wand? Say a LN cleric using a wand of protection from law?
SRD said:Spell trigger activation is similar to spell completion, but it’s even simpler. No gestures or spell finishing is needed, just a special knowledge of spellcasting that an appropriate character would know, and a single word that must be spoken. Anyone with a spell on his or her spell list knows how to use a spell trigger item that stores that spell. (This is the case even for a character who can’t actually cast spells, such as a 3rd-level paladin.) The user must still determine what spell is stored in the item before she can activate it. Activating a spell trigger item is a standard action and does not provoke attacks of opportunity.
I say automatic mishap!AuraSeer said:Using some spells could be an alignment violation, or might upset the cleric's deity, but that's a subjective determination for the DM to make. At the moment I'm just wondering if the magic would work.
Tiberius said:Wands and staves are spell trigger items, which function dissimilarly from scrolls and cast spells. Given the description below, clerics are able to use oppositely-aligned staves/wands IMO.
Although I think the argument that activating a scroll is casting a spell is technically correct, I'd allow the use of both spell completion and spell trigger items...and treat them both as gross violations of the cleric's code of conduct.AuraSeer said:Now, do any of you change your answer if we're talking about a wand? Say a LN cleric using a wand of protection from law?
Vegepygmy said:Although I think the argument that activating a scroll is casting a spell is technically correct, I'd allow the use of both spell completion and spell trigger items...and treat them both as gross violations of the cleric's code of conduct.
That is to say, you're an ex-cleric until you atone.
Dross said:Why I would have this as an option it's not something to do strait away. I'm more likely to have a "Please explain" from the PC's deity or concept.
Emergancies I can see forgiveness (with maybe some atoning).
Repeated use (even in emergancies) would have the deity/concept questioning the follower's loyalties.
werk said:So, for those that would allow the cleric usage, but that said usage would breach his clerical code...what about settings like Eberron? Where the gods are removed and will continue to grant spells regardless of the cleric's actions, including alignment change and opposition.
KarinsDad said:In a setting like that, why bother to even have evil and good spells? The concept of segregating them makes little sense if the Deities hand out spells like candy and are basically oblivious.