Having to hide like that is uncomfortable, the same way it was uncomfortable to even mention that you loved D&D back in the day. I've had my books threatened with burning, had my books put in a toilet and flushed, been chased out of my friends house with his mother screaming at us, been knocked down stairs. And sure, things aren't as bad as they used to be by any stretch. I'm absolutely loving this renaissance of nerdery, but I'm still here on a forum trying to convince people there's a difference between loving the mechanics of a game and being a bad actor.
...given the good-faith response, I will try and explain this one more time in kind. Look, I get the love of rules. Do you not believe me?
Have you ever perused a single one of my threads about the 1e rules? I'm not even going to get into real life, but I think I have the bona fides of someone who loves understanding how rules work and how to make different rules interact. And yes, I will certainly geek out as much, if not more, than the next person, about the mechanics of a game.
But ... there is a difference ... in both games and life ... between the rules of a game and the social aspects of a game. Let me use an analogy to explain this to you- imagine you are really good at basketball. You have a friend who ... sucks. So you just school them, constantly, in one-on-one. It's cool, because you're just playing the game within the rules, right? Or playing a videogame ... I can use a real anecdote here. Back in the day, there was Mortal Kombat II. And someone had perfected an unstoppable combination, and just spammed it over and over again when the group got together to play PvP in MK2. He would always play
that character, and would always spam
that combination.
What do you think happens in those situations? Do you think everyone just shrugs their shoulders, and keeps playing together, because ... hey, it's legal, and the rules of the game? Do you think people will just want to
git gud? Or do you think the other people stop playing? Yeah, I think you know what happens.
All of this other stuff, arguing about definitions, etc.? That's just noise. Munchkin, min-maxer, powergamer, optimizer? The term itself doesn't matter- it's the behavior. If you aren't being a jerk with what you're doing, no one cares. Heck, if you're playing with a bunch of people that are all into it and having fun with it, that's cool too! Play as you want. But don't tell me that there are people that prioritize their own fun over the social compact, and do it through a specific process (optimization/powergaming/whatever you feel is the best term). Good?
And rules lawyers? They can go to h-e-double hockey sticks.
My last Snarfticle (yes, Virginia, I am still trying to make fetch happen)
was about the concept of fairness in D&D. Weirdly, it managed to get sidetracked into a conversation about rules lawyers, and optimizers, and min/maxers, and powergamers (OH MY!). Since that seemed to be of interest to some people (for a small value of "some"), I thought it would be worthwhile to delve a little more into the history of the terms, and why they are sometimes used interchangeably, but are certainly not the same.
A. The Origins of D&D, and Existence of the Barracks Lawyer.
I like Flo...
Everyone should be having fun. If the people at your table are having fun, why care what other people are arguing about?