DDAL Oracle of War is the New Eberron Adventurer's League Season

D&D Adventurers League has announced that its upcoming Eberron season is based on Eberron: Rising of the Last War.

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"In conjunction with the hardcover storyline, the Adventurers League will release a new self-contained season of adventures for Eberron characters called The Oracle of War. Across twenty episodes, Eberron’s greatest villains conspire against scheming Dragonmarked Houses to seize control of the Oracle of War, a magical artifact with the power to decipher the Draconic Prophecy and steer the future of the world. As rival factions collide, a small group of scavengers from a remote Mournland salvage base find themselves holding the fate of Eberron in their hands."

ORACLE OF WAR

Oracle of War is D&D Adventurers League campaign allowing players and DMs to take part in a thrilling tale of destiny, espionage, romance, and pulp action set in the world of Eberron. Across twenty episodes, Eberron’s greatest villains conspire against scheming Dragonmarked Houses to seize control of the Oracle of War, a magical artifact with the power to decipher the Draconic Prophecy and steer the future of the world. As rival factions collide, a small group of scavengers from a remote Mournland salvage base find themselves holding the fate of Eberron in their hands.

SPOILS OF WAR

DDAL-EB-01 The Night Land

Level Range: 1-4 (optimized for 1st level)
Adventure Designer: Shawn Merwin

Adventure Description: The brokers of Salvation pay good coin for artifacts scavenged from the haunted battlefields of the Mournland. In this nest of cutthroats, daring explorers gather to carve their destinies from the ruins of Cyre. They’ll need all the help they can get: it’s no secret that most scavengers don’t survive their first expedition in the Gray. This Tier 1 adventure is optimized for APL 1, and is the first adventure in the four-part Spoils of War storyline.

Adventure Length: 4 hours
Adventure Premiere: Gamehole Con (10/31-11/3, Madison, WI)
DMsGuild Release: TBA

DDAL-EB-02 Voice in the Machine
Level Range: 1-4 (optimized for 2nd level)
Adventure Designer: Will Doyle
Adventure Description: The adventurers head deep into the Mournland to rescue a missing salvage team. In the heat of battle, they unearth a strange device from the ruins: The Oracle of War. This machine knows all the secrets they need to overcome their enemies – if only the adventurers can figure out how to operate it! This Tier 1 adventure is optimized for APL 2, and is the second adventure in the four-part Spoils of War storyline.

Adventure Length: 4 hours
Adventure Premiere: Gamehole Con (10/31-11/3, Madison, WI)
DMsGuild Release: TBA

DDAL-EB-03 Where the Dead Wait
Level Range: 1-4 (optimized for 3rd level)
Adventure Designer: James Introcaso

Adventure Description: On their way back to Salvation, the adventurers are ambushed by a large force of undead and forced to seek shelter in a ruined cottage. As the dead close in from all sides, the survivors turn to the Oracle of War for a lifeline. Only this time, things don’t play out as expected…. This Tier 1 adventure is optimized for APL 3, and is the third adventure in the four-part Spoils of War storyline.

Adventure Length: 4 hours
Adventure Premiere: Gamehole Con (10/31-11/3, Madison, WI)
DMsGuild Release: TBA

DDAL-EB-04 The Third Protocol
Level Range: 1-4 (optimized for 4th level)
Adventure Designer: M.T. Black

Adventure Description: The Oracle of War has been recovered from the Mournland. Its creators respond by activating “The Third Protocol”, an instruction to recover the device and eliminate all who know of its existence. As night falls, a posse of assassins step off the lightning rail with orders to raze Salvation to the ground and steal the Oracle. This Tier 1 adventure is optimized for APL 4, and is the fourth and final adventure in the four-part Spoils of War storyline.

Adventure Length: 4 hours
Adventure Premiere: Gamehole Con (10/31-11/3, Madison, WI)
DMsGuild Release: TBA


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DWChancellor

Kobold Enthusiast
There are memorable 80's poster art, and forgettable ones. Why you'd choose to mimic the worst ones for the normal print of a setting that doesn't match with the original strong art-direction is bizarre. Do they want Eberron to finally be forgotten?

I'm not holding my breath for the Planescape hardcover... it will be a big picture of green styrofoam ball stuck with 142 steak knives holding a cup with aviator sunglasses.
 

Parmandur

Book-Friend
There are memorable 80's poster art, and forgettable ones. Why you'd choose to mimic the worst ones for the normal print of a setting that doesn't match with the original strong art-direction is bizarre. Do they want Eberron to finally be forgotten?

I'm not holding my breath for the Planescape hardcover... it will be a big picture of green styrofoam ball stuck with 142 steak knives holding a cup with aviator sunglasses.

Pssssst, this is placeholder art

Planescape will have the Lady of Pain, front and center. Bank on it.
 

DWChancellor

Kobold Enthusiast
Pssssst, this is placeholder art

Planescape will have the Lady of Pain, front and center. Bank on it.

I hope so. Planescape and DiTerlizzi aren't separable for me. Just like Reynolds and Eberron and Lockwood and 3E/all D&D dragons.

Great art is a big part of 5E! Don't let me down art director!
 


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