OrkJager OOC {Always open for Alts.}

Woah! Dagmar's down? Wow, I totally missed that! Going back and re-reading, I didn't realize the amount of damage Dagmar took. Thank goodness he's stable...

Koric will definitely peel off and help him next round...
 

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Argh! Forgot that I had Wild Empathy!

For some reason I'd got it into my head that I didn't gain it till 2nd level.

Nevermind... given the penalties to using it in combat it probably wouldn't have made a difference anyway.
 



Mavnn said:
Argh! Forgot that I had Wild Empathy!

For some reason I'd got it into my head that I didn't gain it till 2nd level.

Nevermind... given the penalties to using it in combat it probably wouldn't have made a difference anyway.

I know wild empathy is actually diplomacy, but I keep getting this counselor Troi image in my head "I sense anger captain" as the bear lashes into Dagmar mauling him badly after he thrusts a spear thrust into the charging bear's gut.
 

Vacation Preparation

As I have mentioned before I will be on vacation for 2 weeks without internet access starting tonight. Someone may feel free to take care of my character while I am away or I can be played as on NPC in the background. As you desire. My basic tactics are mentioned in this post .

I should be on and off the internet for part today, so if you have questions this would be the time to post them.

In addition to that. At second level I will have one spell per day and that most likely will be cast as Cure Light Wounds to help keep Koric and others on the front line. I also have Silent image as my other first level spell - something to keep in mind as options.

Good luck and stay alive!!

Here are the updated stats for second level when we get to it..

[sblock]
Frankster "Franky" Farseer, Bard 2
Male, Halfling


Str 11 HP 8 Align:NG
Dex 17 Init +3 AC 16 (10 +2 +3 +1)
Con 15 BAB +0 Touch 14 (10 +3, +1) Flatfooted 13 (10 +2 +1)
Int 14 Melee +2 (+1 +0 +1) Grapple +2 (+1 +0 +1)
Wis 13 Ranged +5 (+1 +3 +1)
Chr 17 Thrown +6 (+1 +3 +1 +1)

Skills
Languages: Com, Half, Orc, Drac
Concentration 6 (4 +2)
Spell Craft 7 (5 + 2)
Hide 10 (3 +3 +4)
MS 10 (5 +3 +2)
Spot 6 (5 +1)
Listen 6 (3 +1 +2)
Perf. (Oratory + Chant) 8 (5 +3)
Knowledge (History) 8 (5 +2 +1)
Knowledge (Local) 8 (5 +2 +1)
Knowledge (all others) 3 (0 +2 +1)

Gather Information +5 (0 +3 +2)
Climb +2 (0 +0 +2)
Jump +2 (0 +0 +2)

Bardic Knowledge +6 (2 +2 +2)

Feats
Barrowshire Lore Keeper (Regional - See Prestige Class and Feat in spoiler below)
Fort +3 (+0 +2 +1)
Ref +7 (+3 +3 +1)
Will +5(+7) (+3 +1 +1) (+2 Save vs Fear)

Special: Bardic Music, Bardic Knowledge, Countersong, Fascinate, Inspire Courage +1

Spells
Lvl kn/per DC
0th 5 /2 13 Detect Magic, Light, Message, Read Magic, Mage Hand
1rst 2/0+1 14 Cure light Wounds, Silent Image

Equipment (130gp) (38lbs/76lbs/115lbs)
Light X-bow (4lbs) d6, 19-20 x2 20 Quarrels (2lbs)
Morning Star (6lbs) d6x2 Leather (15lbs) +2,+6
Lore Book (3lbs) Ink & quill (9gp [Bramas Leaf Ink and good quill])

Pony - Saddle (Riding), Saddle Bags
Flint and Steel, Bedroll, lamp (common), 2 flasks of oil, 2 sacks, 3 torches, 3 candles, 3 pieces of chalk, jug of water, flask of Barrowshire Apple Wine, cheese (hunk) and 2 loaves of bread[/sblock]
 

That reminds me, I just want to make sure I have my count right.
Orcs
Koric-3
Felicity-2
Dagmar-1
Lindal-2
Percy-2.5
Franky-1/2
Fortin-0
Bears
Party-1
For a total of 10 orcs and one bear. Plus a bit of RP XP.
Just wondering, aside from the RP points that I lavishly hand out, do you mind if I give you all an equal fraction (1/6 for orcs, 1/7 for bears) of the XP, plus "commissions" for personal kills? Would you prefer something different? That's the system I us for table-top; I just wanted to check with you guys.
 

I'm fine with whatever rate of advancement you like, whether it is a level every couple of rl years or every couple of weeks after action IG. I'm for keeping the math simple and the party mechanically balanced, so I wouldn't mind if you just said every once in a while "everybody level up" and not sweat keeping exact track between players. Otherwise I would vote for equal splitting so the less kill oriented characters (Franky) don't get mechanically penalized more than is inherent in a bard character build and there is not an incentive for PCs to jockey for killing blows.
 

I agree with Voadam. I think especially because we've been getting along great as a party, that kills should be evenly divided amongst the party. For my games, I only penalize players XP if they're a no-show, and I believe everyone has been contributing to the combat (if even for a more humerous aspect, such as Franky :) )
 

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