Eternalknight
First Post
kenjib said:Someone mentioned the Buffy effect earlier. I think that is a serious consideration to keep in mind. For example, the above class is really great and captures the spirit of the Kai Warrior, but it is really much more powerful than the other core classes. In the books, the Kai Warrior is superior to other warriors. That's true. However, I think in a game it needs to be balanced with the other classes just for playability.
First I'd drop it to d8 hit points. Then I'd give it a medium BaB progression (like a monk or rogue). That might be enough to balance it out. As it is now there's not much reason to play any of the other fighter type classes. A game with this ruleset would never have any normal fighters, which I think would detract from the diversity and as a result the quality of the game.
Balancing seems tricky since the quality of powers gained at levels 11-20 are dramatically more powerful than those gained at 1-10. So, if you get one half of the class balanced, the other half gets out of whack.
Real nice job so far though.
So, ok, dropping it to d8 hit points seems ok. I'm not too sure about the medium BaB though; what do other people think? Staffan, this brings me to your points: I was trying to keep the class balanced. Thats why the bonuses are lower. However, I could see that if we turned it into a prestige class the powers MAY be able to go a bit higher. To address your points in order:
Animal Kinship: My whole problem was it states, specifically, "some animals" as you point out. I had to make a choice as to what "some animals" meant. I was tossing up between burrowing animlas (like a gnome) or forest animals. What would your suggestion be?
Camouflage: See above about balance issues.
Healing: Your point is good; however, couldn't Lone Wolf use this discipline on others? That's why I went for cure minor wounds. The reason I went for cure minor was the books state "restore 1 endurance point per section of the book".
Hunting: Balance issues.
Mind Over Matter: (Correct me if I'm wrong...) Supernatural abilities can be used at will, can't they?
Mindshield and Mindblast: I was trying to use existing rules from the books if I could. Plus these Disciplines are so much like psionic attack and defense modes it isn't funny.
Sixth Sense: You are right about this of course. I couldn't quite figure out what to do about this, so I went for what i did. Wisdom is supposed to be the intuitive ability score... maybe something to do with that?
Weaponskill: If you read the Magnakai disciplines, you will see why it isn't weapon focus. You should also notice why the ability bonuses are named; they cannot stack with each other that way.
And no worries about the color change
