Banesfinger
Explorer
I just finished reading "Archmage: homecoming book 1", and intend on DMing Rage of Demons: Out of the Abyss.
The basic plot of the adventure (in the later half of the adventure; after visiting Gauntlgrym) is to find out what's going on with the demons in the Underdark.
However, in the final chapters of Archmage, Gromph escapes to Gauntlgrym and is greeted by the main group of characters (e.g. King Bruenor Battlehammer). While the novel leaves off there (cliff-hanger) it is clear that Bruenor and Catti-brie are aware that Gromph has summoned Demogorgon into the Underdark (Menzoberranzan).
So why (in the adventure: chapter 8) does Bruenor instruct the PCs to "find out what's going on", when he is well aware of what's going on? It would seem more likely that he would just instruct the PCs to "find a way to stop it" (i.e. go to chapter 11: Gravenhollow)?
Am I missing something?
				
			The basic plot of the adventure (in the later half of the adventure; after visiting Gauntlgrym) is to find out what's going on with the demons in the Underdark.
However, in the final chapters of Archmage, Gromph escapes to Gauntlgrym and is greeted by the main group of characters (e.g. King Bruenor Battlehammer). While the novel leaves off there (cliff-hanger) it is clear that Bruenor and Catti-brie are aware that Gromph has summoned Demogorgon into the Underdark (Menzoberranzan).
So why (in the adventure: chapter 8) does Bruenor instruct the PCs to "find out what's going on", when he is well aware of what's going on? It would seem more likely that he would just instruct the PCs to "find a way to stop it" (i.e. go to chapter 11: Gravenhollow)?
Am I missing something?
 
				 
 
		 Two different things; read the novels together, but don't assume what happens there happens or is even considered in the adventures (or video games for that matter). I still think WotC is making a huge mistake trying to 'force' one story line throughout the "D&D Experience". I could care less about pretty much everything other than D&D RPG books. Novels, short stories, video games, card games, breakfast cereals, or whatever else they come up with. I'm not buying any of that crap. Just give me good, solid, easily modifiable adventures.
 Two different things; read the novels together, but don't assume what happens there happens or is even considered in the adventures (or video games for that matter). I still think WotC is making a huge mistake trying to 'force' one story line throughout the "D&D Experience". I could care less about pretty much everything other than D&D RPG books. Novels, short stories, video games, card games, breakfast cereals, or whatever else they come up with. I'm not buying any of that crap. Just give me good, solid, easily modifiable adventures. 
 
		 
 
		 
 
		 
 
		 
 
		