Wow, losts of comments

Interesting, some spells are listed quite often, perhaps they will be revised, faq'd, errat'd ...some day...
Nail said:
The WotC "Problematic Spells" thread is very good.....for the first 2 pages. After that, it's fluff.
Dark Dragon, I'm very suprised at your list of spells that "need work". Only two of your list ever come up as being problematic - Cone of Cold and Mord's Disjuction.
What about:
- Alter Self/Polymorph/Shape Change
- Cone of Cold
- Entangle
- Gate
- Mord's Disjunction
- Polar Ray
- Scry/Teleport
- Silence
These, at a minimum, are the problematic spells. The others you list are mere gnats in comparison.
I posted those spells that just came into mind.
I agree that most of the spells you're listing need some changes. The polymorphing stuff is badly worded and in parts horribly overpowered (especially when you're DMing epic campaigns),
Gate may just kill an encounter or the party.
Time Stop: Bad stuff if the wizzie uses some
Delayed Blast Fireballs. Really bad stuff if an archmage with mastery of elements casts some DBFs. But if the PCs use this tactic often, it might be used on them. That's the way I handle it, and the players should never forget that.
Entangle: Well, I never realised that it could be overpowered. Perhaps because my druid rarely had an opportunity to use it to full effect. But in the right conditions it is a very nasty spell.
Silence: Yep, quite good for an auto-spellcaster-shut-off. How many silent spells prepares a caster? Two? Three? Perhaps a silent dispel? Or a silent
teleport?
Teleport: IMC, it was changed that it makes noise and light and leaves the creatures dazed, just like
Dimension Door, IIRC.
Scry-Buff-Teleport is a bit rirkier then.
Hunter's Mercy: Yes, that is really nasty. OK, the ranger changes his bow attacks for casting HM, but a crit with a bow in the next round hurts a lot. Now take a ranger/deepwood sniper with a bow enchanted with some sort of burst. Ouch!
Ice Storm: Aye, quite weak, I agree.
Planar Binding: Seems ok to me. It has a HD cap, and the creature must be persuaded to fulfil the caster's bidding.