Bendris Noulg said:True. Although there is sometimes a sliding scale; one company is definately rated by author more than anything else, although one of those authors has his own scale (adventures poor, rules/accessories high). Overall, though, you are right; while no company has my 100% assurance, there are a few that I'll call 95-Percenters, being 95% sure that I'll like the product so long as the subject matter appeals to me. (And it kinda makes me laugh that WotC isn't amongst them...)
Ok, but what if they did that and then presented it in an art magazine and attributed it to you without making note of the fact that the crap was added after the fact. Would you feel the same way?James Heard said:Speaking as an artist, not as a writer, I could care less if someone takes a crap on my art after they buy it or blows it up with dynamite really.
Probably a better comparison would be 'editing' a picture. Adding clothes, deleting people, etc. Its done in animated shows a lot these days...tburdett said:Ok, but what if they did that and then presented it in an art magazine and attributed it to you without making note of the fact that the crap was added after the fact. Would you feel the same way?
Mighty Halfling said:mearls said:I would LOVE to see a writer come on this discussion board and publicly point out all the boners, gaffes, nonsensical sentences, and other mistakes that his editors have fixed. Until a writer does that, I don't have much patience for people who have to deflect any criticisms of their work on to an editor's head.
Not only did James Jacobs (Dungeon associate editor, I believe) completely convert my adventure "Racing the Snake" (Dungeon 105) from 3e to 3.5e, he actually added a lot of flavor text to it to make it Ket-appropriate for Greyhawk. In other words, he made it better. He fixed it.
He also polished the finale to make it a real finale. My early draft had the adventurers arriving in port, and that was all. Yep. No big fight. Just an arrival at port. You see, I figured the main villain would have been dispatched by then. In all, it was a dumb way to do it, but I couldn't figure out what should happen. The published version was much better. In other words, he made it better. He fixed it.
In Dungeon 110 -- you know, the one everybody's so angry about -- the non-Dark Sun adventure, "Buzz in the Bridge" was mine. I detected some changes and cuts, but nothing bad. The best I could figure is that they trimmed it for space to keep MORE Dark Sun text.
It was the editors' idea, by the way, to make the big bridge map at "miniatures scale." I figure that will help the playability of the adventure immensely. What a great idea.
To sum up: Thank you, Dungeon editors, for your excellence.
John Simcoe
Ditto John. James also made many, many improvements to my "The Iron Satyr" adventure in issue #108. Did I agree with every single one of the changes he made? No, but I would say 90%-95% of them were changes for the better. He added a lot of flavor to the first half of the plot. I think you have to rely on the pros like James to make the modifications necessary to shape up the story for publications. I have nothing but good thiings to say about my experience with Paizo and James.
Scott Stearns
LondonReign said:Ditto John. James also made many, many improvements to my "The Iron Satyr" adventure in issue #108. Did I agree with every single one of the changes he made? No, but I would say 90%-95% of them were changes for the better. He added a lot of flavor to the first half of the plot. I think you have to rely on the pros like James to make the modifications necessary to shape up the story for publications. I have nothing but good thiings to say about my experience with Paizo and James.
I think the nature of many of the complaints are based on the fact that "100% Official" and "conforms to 3.5" don't necessarily have go hand-in-hand. In other words, the changes aren't so much about conforming to 3.5 as they were of conforming with a narrow view of what must be included in order to remain D&D.Melfast said:A couple of points -- everything is Dragon is "100% Official." Therefore, Paizo has the right and the responsibility to edit material to meet this broad standard.
3d -- I think most of the Dark Sun rewrite was fine. It conforms with 3.5 and is playable even if you don't have 6 years worth of Dark Sun material acumulated. Afficiandos don't like it, but athos.org will give a grittier spin to the campaign if you want it.
And where as the first issue is likely the nature of most complaints, point #4 is definately the nature of mine. Normally, I like Dave's material (not a big fan, specifically, but his name on an article or product doesn't red-light the product as undesirable as other authors do) and was initially disappointed with what appeared to be his take on Dark Sun.4th -- HOWEVER, I think Dave Noonan has a legitimate gripe if they re-wrote a lot of his stuff without telling him since his name is on the article. Paizo's responsibility falls somewhere between warning him and giving him a chance to make changes based on their requirements. If production schedule did not allow for give and take with the author, the production schedule was too short.
herald said:And that's thier right, because they are after all the editors. An editor's vision does trump a writer's.
DocMoriartty said:You just proved in one sentance that you have no clue what so ever what you are talking about.