Arnwyn
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"Smart move."Quasqueton said:Say a paladin is confronted alone by possibly or probably or definitely overwhelming force. What would you say to the paladin fleeing?
"Smart move."Quasqueton said:Say a paladin is confronted alone by possibly or probably or definitely overwhelming force. What would you say to the paladin fleeing?
Quasqueton said:To create another paladin thread. . .
Say a paladin is confronted alone by possibly or probably or definitely overwhelming force. What would you say to the paladin fleeing?
Quasqueton
No, it would be the right act to retreat if the orders are outdated through circumstances.the Jester said:. Nor is it acceptable for him to flee an enemy if doing so would violate his orders, e.g. a paladin with a military unit ordered to fight to the last man to hold a bridge. .
Under the reason, that this is reasionable for the pally to do.Epametheus said:I'd expect the paladin to be the last one out -- no retreating until he or she is sure that everyone else is safe, and for the paladin to guard the rear of a retreating group. .
Hand of Evil said:The thing about it is that it would be great role-playing, the battle, the withdraw (but the commander dies before issuing it and things get confused) the trial of the paladin, the stripping of his badges, the breaking of his sword, he becomes outcast...
Sounds like the rifleman TV show.![]()
My error...Silveras said:I think you mean "Branded". Same actor, though, so the confusion is understandable. And it remains a good example.
I think a Paladin is meant to be a smarter warrior than that. If the effect of holding the bridge is negligible then he is obliged to protect resources, including himself, for better uses. To stubbornly hold to an order that serves no purpose is the act of a fool, not a hero. It's not that a Paladin will usually lack for opportunities to fight for Good and HonourDancer said:There really isn't a lot of leeway or interpretation needed for "hold this bridge at all cost, to the last man if need be". Unless given a direct order, or say extraordinary circumstances (such as the entire force flying over the bridge), then I say the Paladin wins or dies at the bridge.
Deadguy said:I think a Paladin is meant to be a smarter warrior than that. If the effect of holding the bridge is negligible then he is obliged to protect resources, including himself, for better uses. To stubbornly hold to an order that serves no purpose is the act of a fool, not a hero. It's not that a Paladin will usually lack for opportunities to fight for Good and Honour
In war that might well be true - actually it is true. But this isn't a war. This is a game and I expect the DM to remember that it focusses on the PCs not on his big screen. Wiping out the PCs like that is fine if it's part of the deal for teh campaign. But as a typical 'adventurer' story it isn't fine in my books. Like I say, it's just a sadistic little game for the DM that doesn't help the campaign.the Jester said:Very often, in war, the commanding officer doesn't know the larger strategic situation. That bridge might be vital. And ask anyone in the army- if your commander tells you to fight to the last man, anything else is disobeying orders or worse.
The paladin's job, in such a situation, is to do his best to faithfully execute his orders. If his liege commands him to lay down his life for the cause, he should do so cheerfully and spend it as dearly as he can.
Witness Faramir.