Derren said:From WotC boards
Counterspin said:It's not a d8 it's 8 damage.
ZetaStriker said:As for the Warlock's Eyebite, I can't say for sure how broken that will be, but I know that in my game, I wont allow something that actively hides you from the enemy to mark them.
GoodKingJayIII said:Your statistics, please.
Kraydak said:You can't reestablish range without someone else locking down the enemy, unless the enemy was never able to engage in the first place.
Kraydak said:Striker: defender damage at best (no SA, other problems), crap tanking if pressed, striker damage if not pressed.
Kraydak said:Paladin-Striker: full defender damage, full defender tanking if pressed, striker damage if not pressed.
Ding. The 3e running the numbers isn't a great way to go because the 4e elements are so tactical that the assumptions are tough to deal with.Kordeth said:Personally, I'm far less interested in seeing numbers crunched in a vacuum than I am in seeing someone come up with an actual scenario (i.e. an encounter area, chunk of a dungeon, etc.) where this tactic actually works for more than a round or two tops before the monsters either break the paladin's LOS or just charge him and nullify his ranged combat super-advantage.
Show me, I dunno, five of those and I might start to think there's potential for abuse.
Derren said:No, the fighter does what he is supposed to do, just without mark which he can use on a different enemy, while the paladin uses his at will mark and ranged basic attacks to deal more damage to a monster than what a real striker can do with encounter or even daily abilities.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.