Path of Enlightenment: Chapter 2

Kaoru, 'Monk' (Sorceror 3)

Kaoru went to sleep dead tired but enlightened. In the morning, his eyes opened moments before the master spoke, calling them to duty. The young monk was eager to start his practice, and he took to it with great enthusiasm. His positive attitude and focus paid off . . . as within four short days, Kaoru had mastered what Master Jien was teaching him . . . the Phantom Walk.




OOC: 10 checks of DC 18, using Arcana 9 with a +2 circumstance bonus. Results: DC 18: (1d20+11=28, 1d20+11=23, 1d20+11=27, 1d20+11=27, 1d20+11=24, 1d20+11=26, 1d20+11=22, 1d20+11=12, 1d20+11=30, 1d20+11=18) - six successes (actually 9 successes but I only needed six).
 

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Koryo spends the month in training, his concentration is lacking however and it takes him far longer than expected to the maneuvers. He barely has time to grasp the basics of many of them and has little hope of mastering anything.

[sblock=ooc]
Time spent on prior trainings - between 4 - 7 on each so between 8-14 daysb

Onto Stop the Lifeblood - Stop Lifeblood (1d20 9=27, 1d20 9=11, 1d20 9=25, 1d20 9=14, 1d20 9=13, 1d20 9=11) Fails first attempt 3 - 5 more days
Stop Lifeblood (second) (1d20 9=13, 1d20 9=12, 1d20 9=29, 1d20 9=17, 1d20 9=24, 1d20 9=21) Fails 2nd attempt 3 - 5 more days
Stop Lifeblood (third) (1d20 9=27, 1d20 9=26, 1d20 9=13, 1d20 9=28, 1d20 9=11, 1d20 9=20) Finally gets it! so.... 3-5 more days right now between 17 - 29 days. I'll try one more and hope I'm able to squeeze it in.
Rebuke the Sinner - Rebuke the Sinner (1d20 9=20, 1d20 9=22, 1d20 9=13, 1d20 9=19, 1d20 9=26, 1d20 9=24) Rebuke the Sinner (1d20 9=21, 1d20 9=20, 1d20 9=17) SO gets 6 before 3 fails, if there's time learns this too.
[/sblock]
 

OOC: Been trying to post for a couple of days, but IC seems to be out of commission. Do we delay or do you want to do the rolls VV? Maybe you can roll and then we could write flavor text around the results?
 
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Wang Chi

THe young soldier, buoyed by his initial success, continues working hard.
He turns next to the Stone Palm technique. This one is harder: It takes him three days to learn it, and 7 more to master it.

[sblock=OOC]
Learning:stone palm: failed
http://invisiblecastle.com/roller/view/2306977/
1 day
relearning: failed!!
http://invisiblecastle.com/roller/view/2306979/
1day
third attempt
11,21,19,17
success!!!
1 day
mastering sp
1st try: failed (c)
http://invisiblecastle.com/roller/view/2306983/
2 days
2nd try: B-did it in 5 days
http://invisiblecastle.com/roller/view/2306983/
5 days[/sblock]

After that, he attempts to learn Whirlwind Kick. However, this proves to be so different from his usual swordplay, that after three unfruitful days, he decides to leave it for later.

[sblock=OOC]
learning 1: failed
http://invisiblecastle.com/roller/view/2306985/
1 day
learning 2: failed
http://invisiblecastle.com/roller/view/2306987/
1 day
learning 3: failed
http://invisiblecastle.com/roller/view/2306988/
1 day[/sblock]

He thus turns to Turtle's Shelter, which should help him defend his friends. He recovers some confidence since he learns it in two days, and masters it in four more.

[sblock=OOC]
Turtle's shelter: learning 1: failed!
http://invisiblecastle.com/roller/view/2307829/
1 day
learning 2: success!
http://invisiblecastle.com/roller/view/2307830/
1 day
mastering 1: success! (A)
http://invisiblecastle.com/roller/view/2307837/
4 days[/sblock]

He turns back to the Whirlwind Kick. Although it is still difficult, he perseveres so that after 7 days, on the 29th day at sea, he finally learns it! He works on mastering it, and is on his way, but not yet there, by day 31....

[sblock=OOC]
learning 1: failed
http://invisiblecastle.com/roller/view/2307843/
1 day (23)
learning 2: failed
http://invisiblecastle.com/roller/view/2307845/
1 day (24)
learning 3: failed
http://invisiblecastle.com/roller/view/2307849/
1 day (25)
learning 4: failed
http://invisiblecastle.com/roller/view/2307850/
1 day (26)
learning 5: failed
http://invisiblecastle.com/roller/view/2307852/
1 day (27)
learning 6: failed
http://invisiblecastle.com/roller/view/2307858/
1 day (28)
learning 7: success!
http://invisiblecastle.com/roller/view/2307864/
1 day (29)
mastering 1: success! (A)
http://invisiblecastle.com/roller/view/2307885/
4 days (33)

So, he learns it by day 29, and the mastering roll is a success, but it would take him until day 33... thus he won't have enough time :( Man, that whirlwind kick was tough to learn!![/sblock]
 

ziang

[sblock=OOC]
http://invisiblecastle.com/roller/view/2324006/VV, IC is down. I prefer to learn the techniques in the order I had written them. Can you do the necessary rolls, and I will add the descriptions then?

[sblock=Mini stat block]
Ziang Yu
Perception: 17 Insight: 14 Normal Vision
AC 18 Fortitude 15 Reflex 16 Will 14
Hit Points: 36 / 36 Bloodied: 18
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 9 / 9
At-Will: Aggravating Force, Magic weapon, Static Shock
Encounter Powers: Healing Infusion: Resistive Formula / Healing Infusion 2/2, Curative Admixture, Burning Weapons, Lightning Sphere
Daily Powers: Icebound Sigil, Restorative Infusion
[/sblock]
[/sblock]
 

Kaoru, 'Monk' (Sorceror 3)

Kaoru was satisfied with his initial efforts in learning what Master Jiem called "the Phantom's Walk", and blushed, bowing deeply when the Master told him he had learned it well.

Next on his agenda was to join in with his brothers on martial arts training, something he had felt would help him understand them better. The master, and sometimes his brothers, would help out guiding him through the kata and trainings. After almost a week of training and intensive practice, Kaoru's body was much more able to perform well in Martial Arts . . . thanks to his brothers.

Next Master Jiem suggested that now that his mind (with Phantom's Walk) and body (with Martial Arts Training) were focused, it was time to address the spirit. In this, the Master worked to expand Kaoru's knowledge of Chi, going much deeper than he had in the past. This was much more difficult to Kaoru, and it was more than a week before he even managed to understand the concepts. Difficult as it was, Master Jiem was nodding in head in approval after the long week and a half of learning. Mastery of the Technique was easier after the learning . . . and Kaoru grasped mastery eagerly.

Finally, it was time again to turn to the Mind, and Master Jiem worked with Kaoru on something he dubbed, "Storm's Gift". This wasn't something that Master Jiem could do, himself, but somethign that he saw within Kaoru's Chi. This made learning more difficult for Kaoru, and he struggled for several days not understanding. But, once Kaoru grasped the concept, his learning of the technique went much more quickly, with Mastery a struggle . . . but ultimate success.





[sblock=OOC]OOC: Agenda . . .
4-7 days Phantom Walk completed.
2-3 days Martial Arts Training learning: Martial Arts Training (Learning DC 15): (1d20+6=17, 1d20+6=19, 1d20+6=16, 1d20+6=14, 1d20+6=25) - Completed in first attempt.
2-3 days Martial Arts Training mastery:
Martial Arts Training (Mastery DC 15): (1d20+8=10, 1d20+8=22, 1d20+8=11, 1d20+8=27, 1d20+8=23, 1d20+8=28) - Completed in first attempt.
4-7 days Shin Chi learning: Shin Chi (Learning DC 16): (1d20+6=12, 1d20+6=7, 1d20+6=26, 1d20+6=9, 1d20+6=11, 1d20+6=8, 1d20+6=15, 1d20+6=22, 1d20+6=11, 1d20+6=7) - failed.
4-7 days Shin Chi learning: Shin Chi (Learning DC 16): (1d20+6=22, 1d20+6=12, 1d20+6=26, 1d20+6=12, 1d20+6=25, 1d20+6=19, 1d20+6=22, 1d20+6=14, 1d20+6=9, 1d20+6=15) - Completed on second attempt
4-7 days Shin Chi mastery: Shin Chi (Mastery DC 15): (1d20+8=10, 1d20+8=22, 1d20+8=28, 1d20+8=13, 1d20+8=11, 1d20+8=9, 1d20+8=19, 1d20+8=18, 1d20+8=13, 1d20+8=18) - Completed on first attempt.
4-7 days Storm's Gift learning: Storm's Gift (Learned DC 15): (1d20+7=10, 1d20+7=20, 1d20+7=15, 1d20+7=12, 1d20+7=8, 1d20+7=27) - failed
4-7 days Storm's Gift learning: Storm's Gift (Learning DC 15): (1d20+7=10, 1d20+7=18, 1d20+7=21, 1d20+7=18, 1d20+7=26, 1d20+7=26) - Completed on second attempt.
4-7 days Storm's Gift Mastery: Storm's Gift (Mastery DC 15): (1d20+9=11, 1d20+9=11, 1d20+9=10, 1d20+9=24, 1d20+9=18, 1d20+9=11, 1d20+9=27, 1d20+9=19), almost lost Storm's Gift (Mastery DC 15, final attempt or time lost): (1d20+9=28) - success before C failures.[/sblock]
 


Ban Lu

Setting out to master his new found ability, the wild eyed monk is over confident. He stumbles and just misses a new level of understanding the first day. The monk sets himself a harsh regimen of training. He focuses his efforts and practices hard showing good progress. After two days of such success he celebrates with a considerable amount of rice wine. This leaves him sloppy and unfocused and leads to and embarrassing lecture from the Master. Once again redoubling his efforts he finds Enlightenment and Mastery.

OOC: Insight to master Rebuke the Sinner (1d20+10=16, 1d20+10=23, 1d20+10=28, 1d20+10=11, 1d20+10=24, 1d20+10=24)
 

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