Have you been using hero points? It seems like one of the major reasons for including them is to prevent people from dying.
- Encounters are hard. part of this is my fault, as in a typical D&D game, I add substantially more difficulty in any encounter (Eg. more monsters, higher HP, environmental challenges). with 5 players in my group, the module designed for 4, and the very first encounter in this module being a pretty easy romp, I started ramping up other encounters. This has made for extremely challenging encounters that I'm now regretting. nobody has died, but boy, have the PC's been dropping a LOT. there have been 2 times now that a PC or animal companion has reached death 3 and it was only a miracle that they didn't die. Great drama - but I don't think it's good for EVERY. SINGLE. FIGHT.