After running three sessions of PF2 and having time to mull over the experience, I have to say at this stage I don't think it's going to last with my group. Combats have already grown long and frustrating. (They're only 2nd level.) A four monster combat with the 3 action economy means a devastating barrage of 12 attacks, which have an increased risk of critical hits in the new system.
Players are puzzled when trying to make characters. The player who took an alchemist already abandoned the character because he felt worthless.
42 different conditions (many of which have several rankings to keep up with) are doled out with abandon. It hasn't been unusual for a character to have 3 conditions at the same time during a fight.
Players are puzzled when trying to make characters. The player who took an alchemist already abandoned the character because he felt worthless.
42 different conditions (many of which have several rankings to keep up with) are doled out with abandon. It hasn't been unusual for a character to have 3 conditions at the same time during a fight.