kayman
Explorer
I read you thread and this leaves me with two choices , agreeing with what you said or trust my own experience running it and the professional work of James Jacobs ( James Jacobs - PathfinderWiki) I sincerely choose the latter.
I for example dont agree with a single word of you statment.Synopsis of my opinion: Abomination Vaults is a poorly constructed dungeon crawl with no relevant background, character motivation, or urgency. It features inconsequential encounters, tiny rooms that don't allow good tactical movement, illogical design and layout that was trashed in the editorial stages, and absent of any sort of clues of what is inside.
It is little more than a collection of rooms with no purpose to tie them together, no motivation to go on the quest, no urgency for the plot. It's an assembly of meaningless encounters, forced into a Gamemastery flip-mat design ill-suited for a megadungeoN
IF the devs allowed i would like to respond in portuguese.