Kinem, I was looking at this feat, and was wondering what differentiates it from a standard intimidate check, besides taking longer.
[sblock=Dazzling Display]
Dazzling Display (Combat)
Your skill with your favored weapon can frighten enemies.
Prerequisite:
Weapon Focus, proficiency with the selected weapon.
Benefit: While wielding the weapon in which you have
Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an
Intimidate check to demoralize all foes within 30 feet who can see your display.[/sblock]
[sblock=Intimidate check]
Demoralize: You can use this skill to cause your opponents to become shaken for a number of rounds. The DC of this check is equal to 10 + the target's Hit Dice + the target's
Wisdom modifier. If you are successful, the target is shaken for 1 round. This duration increases by 1 round for every 5 by which you beat the DC. You can only threaten opponents in this way if they are within 30 feet and can clearly see and hear you.
Action: Using Intimidate to change an opponent's attitude requires 1 minute of conversation. Demoralizing an opponent is a standard action.[/sblock]
The feat sorta fits the flavor of my character, as he's an agility/skill at arms type rather than a brawl-type combatant, but looking at it, I don't see what the point of dazzling strike is.