[Pathfinder] Homebrew game IC thread

Brother Darion

Brother Darion strengthens his grip on his heavy mace as he swings it down at the canine.

[sblock=OOC]
Will move to and attack the dog

Heavy mace +3 , 1d8+2 , x2


AC 18 (T10, FF18), HP 13/13, F +3,R+0,W+4
Initiative: +0
CMB: +3
CMD: 13
Channel Energy: 4/4

0 Level: Detect Magic, Guidance, Light
1 Level: Shield of Faith - Bless, Protection from Evil

Effects:

XP:0
Gold gained: 0

[/sblock]
 

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[sblock=WD's Attack]
1d20+3=19
1d8+2=8[/sblock]

Brother Darion connects heavily on the dog, nearly crushing it before Celeste finishes it off (Post 33) The guard lifts his crossbow, takes aim at Brother Darion and fires. The bolt slams into The cleric's shield.

[sblock=Guard's Attack]
1d20+2=16
Brother Darions Defense: 18[/sblock]Aleeshot next

[sblock=@Aleeshot]Post as soon as you can, if you can make it before the weekend that would be great, otherwise we'll wait for the weekend.[/sblock]
 
Last edited:

[sblock=OOC]Sorry, I have to be gone for about a week, I had Parent Teacher Conferences today, and I have some more work than normal (Don't worry, EN World was not the issue) so I have to take the week off to work on the stuff, very sorry for the delay[/sblock]
 

yikes, triple post!

As Aleeshot:

The elf wizard chants, concentrating deeply before a ball of force flies from his fingertips and slams into the guard,

[sblock=Aleeshots attack]1d4+1=3[/sblock]

Holy Man next
 
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Rushing inside quickly before the guard can reload Braxs raises his axe high. With a roar that will probably be heard throughout the whole guildhouse he brings the sharp blade down on the guard.

[sblock=OOC]
Move action: Move next to the guard, my move is 30' if not enough will charge.
Standard Action: melee attack: 1d20+7 = 20, 1d8+4 = 5
Will be 22 to hit if Braxs had to charge and his AC wil be -2 also. [/sblock]

[sblock=stats]
HP: 18/18
AC: 17 T: 10 FF: 17
Fort: +4
Ref: +0
Will: +1

Perception +5
[/sblock]
 

The guard is knocked to the floor by Braxs' heavy blow, it is clear that if he doesn't get medical attention soon, he will die, he manages to rasp out Please, don't kill me, they just told me to sit here and guard the entrance, or else, please," even as he speaks, you can hear the sounds of more footsteps above you. [sblock=OOC]I'll end the combat phase for now, and assuming tailspinner is now part of the party, include the dwarf monk in the next phase, whenever that will be[/sblock]
 

Having little skill in healing and little empathy for humans, Celeste quietly moves past the guard and conceals herself in the shadows, while trying to listen for anyone approaching.

[sblock=OOC]Stealth=+8, Perception=+7[/sblock]
 


Celeste finds herself with a bit of a problem, she would like to warn her companions but to do so would mean she would reveal herself to the thieves. In the end, she stays hidden and silent. Hoping to get in a sneak attack on both of the thieves.
 

Braxs readies his shield and axe waiting for the men he hears coming.

[sblock=ooc] Total defense incase any of them have missile weapons and come out shooting. [/sblock]
 

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