Pathfinder level 20


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The time factor is a balancing factor. Otherwise the whole group will have super piles of items, saves that can't be fumbled, and attacks that kill *everything* automatically (swords of True Strike?)

If you can figure out a way to breach the time gap, then dandy.


The ring wouldn't be a Wondrous item, nor would a weapon. Those have their own feats for crafting them.
 

silly me. i forgot that at 5th level i took master crafts man. That means i can make a normal admentine arrow into an arrow of slaying!!! Mua ha ha ha ha ha!!!!
 


If I am not mistaken it takes the same time as normal magic item crafting, just allows you to do it without spellcasting and substitute a craft skill for spellcraft.
 


It does not need to be continuous, but you can only work on one item at a time.

[sblock=Magic Item Creation]
PFSRD said:
The creator also needs a fairly quiet, comfortable, and well-lit place in which to work. Any place suitable for preparing spells is suitable for making items. Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours. Potions and scrolls are an exception to this rule; they can take as little as 2 hours to create (if their base price is 250 gp or less). Scrolls and potions whose base price is more than 250 gp, but less than 1,000 gp, take 8 hours to create, just like any other magic item. The character must spend the gold at the beginning of the construction process. Regardless of the time needed for construction, a caster can create no more than one magic item per day. This process can be accelerated to 4 hours of work per 1,000 gp in the item's base price (or fraction thereof) by increasing the DC to create the item by +5.
The caster can work for up to 8 hours each day. He cannot rush the process by working longer each day, but the days need not be consecutive, and the caster can use the rest of his time as he sees fit. If the caster is out adventuring, he can devote 4 hours each day to item creation, although he nets only 2 hours' worth of work. This time is not spent in one continuous period, but rather during lunch, morning preparation, and during watches at night. If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks. This work is generally done in a controlled environment, where distractions are at a minimum, such as a laboratory or shrine. Work that is performed in a distracting or dangerous environment nets only half the amount of progress (just as with the adventuring caster).
A character can work on only one item at a time. If a character starts work on a new item, all materials used on the under-construction item are wasted.
[/sblock]
 


Shaiyuri:

Scimitar: 15 gp

weapon weight: 4 lbs At 3 000 per lb = 12 000 for adamentine

+2 weapon and wounding = +4 weapon
4 * 4 * 2 000 Gp = 32,000

44,015 gp total

and not it is time to get ready for work.
 

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