Owen K.C. Stephens
Adventurer
The problem with that is manyfold. First, the ICV2 numbers are notoriously unreliable and self-reported by store owners from memory. Second, they do not account for any online sales, which includes Paizo's extensive pdf sales and D&D Online. They also don't include sales on Amazon or through big-box retailers (which WotC, at least, occasionally gets into).
Paizo has income streams other than their own game sales, including fiction and the sale of other people's games through their online store. None of those ratios are known, but they perfectly well could make more money as a company without selling any more of their game. There are also things like licenses (for comics for example) that can influence how much money either company makes with no impact on game sales.
But also, even if Paizo revenues are up as a result of selling more of their games, and even if WotC sales are down, that isn't evidence that the later is a result of the former.
But WotC has access to better numbers than we do (for their own sales, at least), and I'm pretty sure they still don't see an increase in Paizo revenues as a threat.
Note that I STILL think they'd do better with greater continuity of long-term, design staff. I just don't feel these numbers support the idea that Paizo is a threat to them, or costing them money.
Paizo has income streams other than their own game sales, including fiction and the sale of other people's games through their online store. None of those ratios are known, but they perfectly well could make more money as a company without selling any more of their game. There are also things like licenses (for comics for example) that can influence how much money either company makes with no impact on game sales.
But also, even if Paizo revenues are up as a result of selling more of their games, and even if WotC sales are down, that isn't evidence that the later is a result of the former.
But WotC has access to better numbers than we do (for their own sales, at least), and I'm pretty sure they still don't see an increase in Paizo revenues as a threat.
Note that I STILL think they'd do better with greater continuity of long-term, design staff. I just don't feel these numbers support the idea that Paizo is a threat to them, or costing them money.