Reunion
The collective poking and prodding of the cliff face proves mostly fruitless, except for the alchemist and the dwarf. Alaric manages to find faint, unnatural looking lines in the stone. Muzdum's dwarven stonecunning helps him find an opening mechanism that serves to open the secret door framed by the lines Alaric found.
The door, making the noise of rock scraping against rock, opens into a dark, narrow tunnel. Muzdum and Norali find that the tunnel is about right for them, but the others, especially Aohdan, realize that if they enter the tunnel, it will be uncomfortably cramped and closed in.
Johen senses something...from the Dagger. Something is coming...something it wants.
Meanwhile, William's guide ushers him onward, a sense of urgency evident in her pace. The tunnel is cramped and narrow, full of narrow stairs leading downward. Finally, the darkness parts once again, this time due to some sort of door opening at the end of the long tunnel he finds himself in. He sees humanoid figures backlit by the sun, framed in the opening.
Corath rounds a bend in the mountain trail and comes upon a stark cliff face. Further up the trail she sees a group clustered around a strange opening in the cliffside. It's hard to make out details, but she is fairly certain that the horse shape at the back of the group is actually a centaur...and she's only ever seen one centaur in her entire existence.
Confronting the Orcs
Aleera's smiles the smile of the skilled knife in the dark, "There is no other way more satisfying," she says to Valen as she moves silently among the stunted mountain trees toward her prey.
OOC: Hide and Move Silently checks for Valen please.
Aleera Hide; Move Silently (1d20+9=26, 1d20+9=21)
[sblock=Orcs Listen and Spot checks]
Orc Warriors Listen checks (1d20+1=11, 1d20+1=19, 1d20+1=12, 1d20+1=21, 1d20+1=11, 1d20+1=11, 1d20+1=12, 1d20+1=21, 1d20+1=10, 1d20+1=6)
Orc Warriors Spot checks (1d20+1=13, 1d20+1=11, 1d20+1=3, 1d20+1=20, 1d20+1=6, 1d20+1=14, 1d20+1=11, 1d20+1=10, 1d20+1=10, 1d20+1=12) [/sblock]