pawsplay said:
1 hp minions. The concept works in some games, but in D&D, it does not, because hit points already measure minionness.
If we look to fiction, most opponents should go down with one or two hits. One hit point seems extreme though, I agree, especially when other characters have dozens.
pawsplay said:
No second attacks with a second weapon unless you take a power. This is a 1e-ism I can live without. It bothered me then, it bothers me now.
Seriously? I've never considered the number of weapons in my hands the limiting factor in how many times I could hit someone.
pawsplay said:
The removal of monsters from the MM that have been there since the beginning and will likely be a part of 4e. While I can guess you intend for me to become a sourcebook junkie, it's considered a little crass to flat-out tell someone they will be buying a new MM every year or so just to keep up. Next time? There won't be no next time, for that was th' last time...
There are very, very few monsters that I feel
nees to be in the Monster Manual, and I completely agree with the 4E philosophy of providing different kinds of orcs, goblins, etc.
That said, I would put the frost giant on the list of iconic monsters that belong in the Monster Manual.
pawsplay said:
Wizards as infinite energy machines. I just can't abide wizards zotting all day long. What's wrong with using a crossbow now and then like an honest person?
I completely agree with your distaste for free magic -- but I'm not exactly a fan of wizards with crossbows.
pawsplay said:
No gnome illusionists. Gnomes are barely there, as monsters, and forget about illusionists. I started on Basic D&D; gnome illusionists were something I felt AD&D got you that I thought was valuable.
Seriously? A lack of gnome illusionists is a deal-breaker?
pawsplay said:
No penalties. Yeah, right. If you don't get the same bonus someone else does, that's a penalty. Call it what you will. It's just a penalty that goes to 11.
Everyone's above average! Yay! Yeah, I agree; it's silly.
pawsplay said:
Common PC races that teleport very often. Yuck.
I agree, rampant teleportation is way over the top.
pawsplay said:
Too much ZOWIE. I don't need every dungeon crawl to turn into Kill Bill meets Sailor Moon.
Yes, there does seem to be too much...zowie.
pawsplay said:
The end of D&D's participation in open gaming. They had the chance, they blew it. And for what?
Obviously openness didn't benefit WotC as much as it might've.