Paxus' Epic/High Level Game (3.5): Closed

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Paxus Asclepius said:
..as quickly as possible.
All right, sorry for delaying. I'll do my best to get a character up today (before I go to sleep; I'm going to be gone all afternoon though).

Hexblade is a new core class; paladin is to cleric as hexblade is to sorcerer, plus a range of goodies like a curse (-2/-4/-6 to a few things, including attack and damage rolls, depending on level), a familiar, an "aura of unluck," which is a flat percentage chance to miss te hexblade (which they get at high levels), mettle (works for Fort and Will like evasion works for Ref), and a bonus to saves against spells. If you don't have the CW, I'll find something else.

As to overall party concept: if we're in Sigil (pre- or post-Faction War?), we might be part of (or leaders of) a small business that finds lost people or things. Or, maybe we're all part of (or distant relations to) a noble family.
 
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WizWrm said:
As to overall party concept: if we're in Sigil (pre- or post-Faction War?), we might be part of (or leaders of) a small business that finds lost people or things. Or, maybe we're all part of (or distant relations to) a noble family.

It's not going to be a small business; even in Sigil, a party of 20th levelers is reasonably heavy.
 

Line up of players

GoldenEagle - Human Paladin 20
Endur - Human Sorcress 15/Archmage 5
Velenne - Fighter Type
WizWyrm - Horizon Walker ?
Dalamar - Fighter 12/Dervish 8 (Scimitars)
Serpenteye - Cleric

I'll make up a cohort after the other characters concepts are finalized to shore up where necessary.

GE
 
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I'll be playing the dervish, so that's a scimitar-wielding char. Probably Fighter 12/Dervish 8 to start with, just can't pass up Greater Weapon Specialization.
 

Dalamar said:
I'll be playing the dervish, so that's a scimitar-wielding char. Probably Fighter 12/Dervish 8 to start with, just can't pass up Greater Weapon Specialization.

You got my e-mail about the modifications to it?
 

I edited Rynin - Fixed Skill points and exchanged the headband of Intellect for a Headband of Tongues (it fits better with the diplomat theme of the character).

Should we set a timeline for having characters in and getting this show on the road? ;)

GE
 

GoldenEagle said:
I edited Rynin - Fixed Skill points and exchanged the headband of Intellect for a Headband of Tongues (it fits better with the diplomat theme of the character).

Should we set a timeline for having characters in and getting this show on the road? ;)

GE

I'll set up a Rogue's Gallery thread. Characters in three days, a cohesive party by Friday morning, and we can start the game on the weekend.
 



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