D&D (2024) PC Gamer: It's clear Hasbro, the custodians of D&D, have no idea what to do with Baldur's Gate 3's success

You never quite know what is going to succeed or fail ahead of time. I seem to remember when Baldur Gate 3 was in beta or pre-release there were a lot of folks unhappy with the state of it.
This is a bit of revision of history, I don't mean that in a nasty but yeah, people were unhappy with the state of it, but it was in Early Access, and they were unhappy about very specific things, not generally saying "THIS IS BAD".

It was obvious that even 2+ years before it came out, the game, if it got all three acts, would be astonishing.

And contrary to what you say, most competently-run game design companies do actually have a pretty good idea what is going to succeed or fail. That's why the vast majority of AAA games do in fact succeed and make quite a bit of money. The margin of success may vary quite a bit, but it's very rare to see outright flops or totally out-of-nowhere successes from games that looked like trash.

The people who stan Larian do so because they want non-white races to exist as innately evil
Incredible. I guess opinions are as numerous as stars in the sky.
 

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It's been over a decade and I mentioned fuzzy memories. There was some kind of gameplay change that turned me off on top of the whitewashed world already mentioned. The two combined left me dropping the game pretty quickly compared to my usual tenacity with games.
DA2 is in no way "whitewashed". If anything it's slightly darker than DAO. Your memories here are apparently extremely faulty. Perhaps you're confusing it with DAI? Also DA2 sees no major gameplay changes from DAO. It's still RtwP and combat can be automated with gambit-style automation. Whereas DAI has very different and significantly more "action"-y combat. So again I suspect you're confusing the two. But in that case it hasn't been "over a decade".
 

DA2 is in no way "whitewashed". If anything it's slightly darker than DAO. Your memories here are apparently extremely faulty. Perhaps you're confusing it with DAI? Also DA2 sees no major gameplay changes from DAO. It's still RtwP and combat can be automated with gambit-style automation. Whereas DAI has very different and significantly more "action"-y combat. So again I suspect you're confusing the two. But in that case it hasn't been "over a decade".
Definitely dai yea, I didn't even remember da2 being a separate game till I reinstalled from steam earlier & definitely know that I enjoyed 2
 

Sorry, you're the one making the claims. It's on you to back those claims up.
you claimed 0 overlap, I am not the only one making a claim, mine even is less strict

And you want WotC to spend millions of dollars marketing on something you have zero evidence for.
no one is talking about millions of dollars, have a starter set that ties into BG, not sure the Borderlands have any more pull. Basically it’s free, you spend money either way, just on somewhat different things
 

you claimed 0 overlap, I am not the only one making a claim, mine even is less strict


no one is talking about millions of dollars, have a starter set that ties into BG, not sure the Borderlands have any more pull. Basically it’s free, you spend money either way, just on somewhat different things
Well, because unlike you, I refuse to form opinions without any actual fact to support them. You are claiming that people who play DnD inspired video games should, in some unknown numbers, migrate over to the tabletop. But we’ve had decades of some very popular DnD video games and little to no evidence of crossing over.

You point to people laying video game versions of board games. But which direction do you think more likely? Someone plays Catan a few times with friends, likes it but can’t get games going because of scheduling so goes online to play, or, someone buys the Catan video game without ever playing the board game first, then likes it so much that they go out and buy the board game and manages to rope in two or three friends to play?

I know which one I think is more plausible.
 


sorry, what? You were the one saying that no one playing BG3 who isn’t already playing would be interested in D&D…
For the third time clarifying.

I said that there IS NO EVIDENCE that there is any cross pollination between people who play BG3 and people entering the TTRPG hobby.

Hey, remember when WotC published D&D Diablo? I do. Most popular video game of its time. How many people did that bring into the hobby? AFAIK, none. It completely flopped and vanished. How about when D&D tried attracting WOW players with WOW inspired mechanics in 4e? That was a spectacular success, right? Brought in millions of TTRPG gamers... oh, wait.... no it didn't.

Do you have any actual evidence that there is a way to bring in CRPG players into TTRPG's? Anything other than, "lack of evidence doesn't mean I'm wrong"? :erm:
 

Definitely dai yea, I didn't even remember da2 being a separate game till I reinstalled from steam earlier & definitely know that I enjoyed 2
OK that makes more sense! DAI is definitely less dark fantasy, although it does reveal some unpleasant truths about the history of the elves and their “gods” and such.
 

I said that there IS NO EVIDENCE that there is any cross pollination between people who play BG3 and people entering the TTRPG hobby.
it sounded more like there is no cross pollination to me
There's no particular reason to think that there is any overlap between a video gamer and a TTRPG player. It's not like BG3 is the first time D&D has had a hit video game. There's been lots of really popular D&D video games over the years. And none of them have had the slightest impact on the number of gamers.
certainly sounds like more than just 'I have no evidence that it increased the number of gamers'

Hey, remember when WotC published D&D Diablo? I do. Most popular video game of its time. How many people did that bring into the hobby? AFAIK, none
and by that you mean you have no evidence either way, I assume...
 


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