Olorin
Into the West
I've been playing a lot of NWN lately with a Rogue/Fighter, so I've been watching closely to see how it handles Sneak Attacks and AoOs.
I don't get sneak attacks if I am the only one attacking an enemy. If someone else is I get them occasionally, I guess it depends on how the system figures out someone is "flanked". I also get sneak attacks with a bow if the target is in melee with someone else (slight departure there). So basically you only want to engage enemies that have someone else on them.
As far as AoOs go, it seems reasonably close to the rules. If you drink a potion, fire a bow, cast a spell, etc. within melee range, there is an AoO. I think 5 foot steps are actually in the game to some degree, I've moved a short distance away from an enemy and drank a potion with no AoO, but if I run away I usually get one. Running by enemies definitely incurs AoOs.
I also have high hopes for ToEE also, I am looking forward to a nice turn-based combat system with more of the 3E ruleset implemented. There is something to be said for real-time combat as well though, they each have their plusses and minuses.
I don't get sneak attacks if I am the only one attacking an enemy. If someone else is I get them occasionally, I guess it depends on how the system figures out someone is "flanked". I also get sneak attacks with a bow if the target is in melee with someone else (slight departure there). So basically you only want to engage enemies that have someone else on them.
As far as AoOs go, it seems reasonably close to the rules. If you drink a potion, fire a bow, cast a spell, etc. within melee range, there is an AoO. I think 5 foot steps are actually in the game to some degree, I've moved a short distance away from an enemy and drank a potion with no AoO, but if I run away I usually get one. Running by enemies definitely incurs AoOs.
I also have high hopes for ToEE also, I am looking forward to a nice turn-based combat system with more of the 3E ruleset implemented. There is something to be said for real-time combat as well though, they each have their plusses and minuses.
