PCs with lands and responsibilities

Thanks, I appreciate the ideas!

Right now I have a paladin who is going to be a militia commander, a psion who wants to both found a school and will act as chief beadle and a cleric who is founding a temple in the area. So I guess I need to put together some simple maintenance charts for them to determine normal events and things like that.
 

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Quickleaf said:
also search for "kingdoms of kalamar living campaign" ...you will find a free pdf with a system for non-adventuring actions pcs take in between adventures.

I can't find this using a web search. Can someone point me to it?

Thanks.
 

Aholibamah said:
Thanks, I appreciate the ideas!

Right now I have a paladin who is going to be a militia commander, a psion who wants to both found a school and will act as chief beadle and a cleric who is founding a temple in the area. So I guess I need to put together some simple maintenance charts for them to determine normal events and things like that.

Oh one more peice of advice I was given
treat the factions (the militia, the school and the temple) as NPCs - give them motivations, quirks and personality, give them allies and enemies and determine how the faction itself affects the world around it even as the PC influences it and remember the unpredicted consequences of a PC decision make for great adventure seeds
 

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